aseprite/src/app/commands/cmd_new_frame.cpp
2018-10-31 17:36:22 -03:00

234 lines
6.3 KiB
C++

// Aseprite
// Copyright (C) 2018 Igara Studio S.A.
// Copyright (C) 2001-2018 David Capello
//
// This program is distributed under the terms of
// the End-User License Agreement for Aseprite.
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "app/app.h"
#include "app/color.h"
#include "app/commands/command.h"
#include "app/commands/params.h"
#include "app/console.h"
#include "app/context_access.h"
#include "app/doc_api.h"
#include "app/i18n/strings.h"
#include "app/modules/gui.h"
#include "app/tx.h"
#include "app/ui/doc_view.h"
#include "app/ui/editor/editor.h"
#include "app/ui/main_window.h"
#include "app/ui/status_bar.h"
#include "app/ui/timeline/timeline.h"
#include "app/ui_context.h"
#include "doc/cel.h"
#include "doc/image.h"
#include "doc/layer.h"
#include "doc/sprite.h"
#include "fmt/format.h"
#include "ui/ui.h"
#include <stdexcept>
namespace app {
class NewFrameCommand : public Command {
public:
enum class Content {
DUPLICATE_FRAME,
NEW_EMPTY_FRAME,
DUPLICATE_CELS,
DUPLICATE_CELS_BLOCK,
};
NewFrameCommand();
Command* clone() const override { return new NewFrameCommand(*this); }
protected:
void onLoadParams(const Params& params) override;
bool onEnabled(Context* context) override;
void onExecute(Context* context) override;
std::string onGetFriendlyName() const override;
private:
Content m_content;
};
NewFrameCommand::NewFrameCommand()
: Command(CommandId::NewFrame(), CmdRecordableFlag)
{
}
void NewFrameCommand::onLoadParams(const Params& params)
{
m_content = Content::DUPLICATE_FRAME;
std::string content = params.get("content");
if (content == "current" ||
content == "frame")
m_content = Content::DUPLICATE_FRAME;
else if (content == "empty")
m_content = Content::NEW_EMPTY_FRAME;
else if (content == "cel")
m_content = Content::DUPLICATE_CELS;
else if (content == "celblock")
m_content = Content::DUPLICATE_CELS_BLOCK;
}
bool NewFrameCommand::onEnabled(Context* context)
{
return context->checkFlags(ContextFlags::ActiveDocumentIsWritable |
ContextFlags::HasActiveSprite);
}
void NewFrameCommand::onExecute(Context* context)
{
ContextWriter writer(context);
Doc* document(writer.document());
Sprite* sprite(writer.sprite());
{
Tx tx(writer.context(), friendlyName());
DocApi api = document->getApi(tx);
switch (m_content) {
case Content::DUPLICATE_FRAME:
api.addFrame(sprite, writer.frame()+1);
break;
case Content::NEW_EMPTY_FRAME:
api.addEmptyFrame(sprite, writer.frame()+1);
break;
case Content::DUPLICATE_CELS:
case Content::DUPLICATE_CELS_BLOCK: {
const Site* site = writer.site();
if (site->inTimeline() &&
!site->selectedLayers().empty() &&
!site->selectedFrames().empty()) {
std::map<CelData*, Cel*> relatedCels;
#if ENABLE_UI
auto timeline = App::instance()->timeline();
timeline->prepareToMoveRange();
DocRange range = timeline->range();
#endif
SelectedLayers selLayers;
if (site->inFrames())
selLayers.selectAllLayers(writer.sprite()->root());
else {
selLayers = site->selectedLayers();
selLayers.expandCollapsedGroups();
}
frame_t frameRange =
(site->selectedFrames().lastFrame() -
site->selectedFrames().firstFrame() + 1);
for (Layer* layer : selLayers) {
if (layer->isImage()) {
for (frame_t srcFrame : site->selectedFrames().reversed()) {
frame_t dstFrame = srcFrame+frameRange;
bool continuous;
CelData* srcCelData = nullptr;
if (m_content == Content::DUPLICATE_CELS_BLOCK) {
continuous = false;
Cel* srcCel = static_cast<LayerImage*>(layer)->cel(srcFrame);
if (srcCel) {
srcCelData = srcCel->data();
auto it = relatedCels.find(srcCelData);
if (it != relatedCels.end()) {
srcFrame = it->second->frame();
continuous = true;
}
}
}
else
continuous = layer->isContinuous();
api.copyCel(
static_cast<LayerImage*>(layer), srcFrame,
static_cast<LayerImage*>(layer), dstFrame, continuous);
if (srcCelData && !relatedCels[srcCelData])
relatedCels[srcCelData] = layer->cel(dstFrame);
}
}
}
#ifdef ENABLE_UI // TODO the range should be part of the Site
range.displace(0, frameRange);
timeline->moveRange(range);
#endif
}
else {
api.copyCel(
static_cast<LayerImage*>(writer.layer()), writer.frame(),
static_cast<LayerImage*>(writer.layer()), writer.frame()+1);
#ifdef ENABLE_UI // TODO the active frame should be part of the Site
// TODO should we use DocObserver?
if (UIContext::instance() == context) {
if (DocView* view = UIContext::instance()->activeView())
view->editor()->setFrame(writer.frame()+1);
}
#endif
}
break;
}
}
tx.commit();
}
#ifdef ENABLE_UI
if (context->isUIAvailable()) {
update_screen_for_document(document);
StatusBar::instance()
->showTip(1000, "New frame %d/%d",
(int)context->activeSite().frame()+1,
(int)sprite->totalFrames());
App::instance()->mainWindow()->popTimeline();
}
#endif
}
std::string NewFrameCommand::onGetFriendlyName() const
{
std::string text;
switch (m_content) {
case Content::DUPLICATE_FRAME:
text = Strings::commands_NewFrame();
break;
case Content::NEW_EMPTY_FRAME:
text = Strings::commands_NewFrame_NewEmptyFrame();
break;
case Content::DUPLICATE_CELS:
text = Strings::commands_NewFrame_DuplicateCels();
break;
case Content::DUPLICATE_CELS_BLOCK:
text = Strings::commands_NewFrame_DuplicateCelsBlock();
break;
}
return text;
}
Command* CommandFactory::createNewFrameCommand()
{
return new NewFrameCommand;
}
} // namespace app