mirror of
https://github.com/aseprite/aseprite.git
synced 2024-12-29 09:23:32 +00:00
5b252c30f5
- Fixed issue #46: open .png files with Unicode chars - Fixed issue #150: ability to uncompress program in folders w/Unicode chars - Added base::utf8_iterator - Added base::FileHandle - Added base::get_app_path() - Modified ui::KeyMessage::ascii() -> unicodeChar() - Removed JI_NOTEXT flag - Added app::XmlDocumentRef class and app::open_xml() function - Added support for Unicode text exchange with Win32 clipboard
56 lines
1.5 KiB
C++
56 lines
1.5 KiB
C++
/* Aseprite
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* Copyright (C) 2001-2013 David Capello
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef APP_GUI_XML_INCLUDED
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#define APP_GUI_XML_INCLUDED
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#include "app/xml_document.h"
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#include "base/string.h"
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namespace app {
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// Singleton class to load and access "gui.xml" file.
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class GuiXml {
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public:
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// Returns the GuiXml singleton. If it was not created yet, the
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// gui.xml file will be loaded by the first time, which could
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// generated an exception if there are errors in the XML file.
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static GuiXml* instance();
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// Returns the tinyxml document instance.
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XmlDocumentRef doc() {
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return m_doc;
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}
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// Returns the name of the gui.xml file.
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const char* filename() {
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return m_doc->Value();
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}
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base::string version();
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private:
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GuiXml();
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XmlDocumentRef m_doc;
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};
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} // namespace app
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#endif
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