aseprite/data/jids/sprsize.jid
David Capello dd003a8f33 - Now "Image" is a C++ class with virtual methods;
- Removed ImageMethods (the C vtable for old "Image" structure);
- Added ImageImpl and ImageTraits;
- Added "Sprite Size" command (feature #2671468);
- Added "Canvas Size" command;
2009-05-31 16:02:32 +00:00

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<!-- ASE - Allegro Sprite Editor -->
<!-- Copyright (C) 2001-2009 by David Capello -->
<jinete>
<window text="Sprite Size" name="sprite_size">
<box vertical>
<box vertical>
<separator text="Pixels:" left horizontal />
<box vertical expansive>
<box horizontal>
<box vertical homogeneous>
<label text="Width:" />
<label text="Height:" />
</box>
<box vertical homogeneous expansive>
<entry expansive name="width_px" maxsize=8 magnetic tooltip="New width for the sprite (in pixels)" />
<entry expansive name="height_px" maxsize=8 tooltip="New height for the sprite (in pixels)" />
</box>
<check text="Lock Ratio" name="lock_ratio" selected />
</box>
</box>
<separator text="Percentage:" left horizontal />
<box vertical expansive>
<box horizontal>
<box vertical homogeneous>
<label text="Width:" />
<label text="Height:" />
</box>
<box vertical homogeneous expansive>
<entry expansive text="100%%" name="width_perc" maxsize=8 magnetic tooltip="New width for the sprite\nPercentage of current width." />
<entry expansive text="100%%" name="height_perc" maxsize=8 tooltip="New height for the sprite\nPercentage of current height." />
</box>
<box horizontal width="64" />
</box>
</box>
</box>
<separator text="Interpolation:" left horizontal />
<box vertical expansive>
<box horizontal>
<label text="Method:" />
<combobox name="method" expansive />
</box>
</box>
<box horizontal>
<box horizontal expansive />
<box horizontal homogeneous>
<button text="&OK" name="ok" magnetic width="60" />
<button text="&Cancel" />
</box>
</box>
</box>
</window>
</jinete>