Animated sprite editor & pixel art tool (Windows, macOS, Linux)
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Gaspar Capello 10a5694e6e Fix regression saving certain GIF files when disposing frames (fix #2806)
Before this fix, when some aseprite file with transparents pixels was
converted to GIF, each frame didn't overwrite correctly the previous
frame (image disposal was incorretly chosen: DO_NOT_DISPOSE instead of
RESTORE_BGCOLOR).
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data Backport FullscreenMode command (#464) 2021-07-05 20:11:46 -03:00
docs Backport new laf API to main branch of aseprite 2021-07-05 17:51:29 -03:00
laf@80ec051ecf Cache mouse cursors to avoid re-generating them on each setCursor() 2021-07-09 10:21:16 -03:00
src Fix regression saving certain GIF files when disposing frames (fix #2806) 2021-07-12 11:00:54 -03:00
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.gitmodules Use CityHash for tiles 2021-04-19 15:56:47 -03:00
CMakeLists.txt Update giflib module to the latest version 2021-07-01 11:38:13 -03:00
CODE_OF_CONDUCT.md Update code of conduct to v1.2.0 2015-09-21 18:44:13 -03:00
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Aseprite

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Introduction

Aseprite is a program to create animated sprites. Its main features are:

Issues

There is a list of Known Issues (things to be fixed or that aren't yet implemented).

If you found a bug or have a new idea/feature for the program, you can report them.

Support

You can ask for help in:

Authors

Aseprite is being developed by Igara Studio:

Credits

The default Aseprite theme was introduced in v0.8, created by:

A modified dark version of this theme introduced in v1.3-beta1 was created by:

Aseprite includes color palettes created by:

It tries to replicate some pixel-art algorithms:

Thanks to third-party open source projects, to contributors, and all the people who have contributed ideas, patches, bugs report, feature requests, donations, and help me to develop Aseprite.

License

This program is distributed under three different licenses:

  1. Source code and official releases/binaries are distributed under our End-User License Agreement for Aseprite (EULA). Please check that there are modules/libraries in the source code that are distributed under the MIT license (e.g. laf, clip, undo, observable, ui, etc.).
  2. You can request a special educational license in case you are a teacher in an educational institution and want to use Aseprite in your classroom (in-situ).
  3. Steam releases are distributed under the terms of the Steam Subscriber Agreement.

You can get more information about Aseprite license in the FAQ.