Animated sprite editor & pixel art tool (Windows, macOS, Linux)
Go to file
2019-12-11 15:44:03 -03:00
cli Fix running Lua scripts that use temp dir ($t) on Windows 2019-12-11 14:44:29 -03:00
scripts Add app.fs tests 2019-12-11 15:44:03 -03:00
sprites Add test for https://github.com/aseprite/aseprite/issues/2116 2019-10-01 20:45:18 -03:00
third_party Add some tests for --sheet 2019-01-09 20:43:49 -03:00
.gitmodules Add some tests for --sheet 2019-01-09 20:43:49 -03:00
LICENSE.txt Test default ColorSpace of new sprites 2019-01-03 13:51:40 -03:00
README.md Add some examples about how to run the tests 2019-01-03 17:25:11 -03:00
run-tests.sh Fix running Lua scripts that use temp dir ($t) on Windows 2019-12-11 14:44:29 -03:00

Aseprite Tests

Test suite for Aseprite to avoid breaking backward compatibility.

This project is cloned by the .travis.yml file on Aseprite project to do several automated tests:

How to run tests?

You have to set the ASEPRITE environment variable pointing to the Aseprite executable and then run run-tests.sh from Bash:

export ASEPRITE=$HOME/your-aseprite-build/bin/aseprite
git clone https://github.com/aseprite/tests.git
cd tests
bash run-tests.sh

You can filter some tests with a regex giving a parameter to run-tests.sh, for example:

run-tests.sh color

Should run all tests which have the color word in their name.