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When two similar cels from two different sprites with different canvas size are merged together we have to keep the "sourceSize" of each original sprite.
Aseprite Tests
Test suite for Aseprite to avoid breaking backward compatibility.
This project is cloned by the .travis.yml file on Aseprite project to do several automated tests:
- Save/load file formats correctly. For this we have
.aseprite
,.png
,.gif
, etc. files sprites folder. - Test backward compatibility with Aseprite CLI options
- Future scripting API using scripts
How to run tests?
You have to set the ASEPRITE
environment variable pointing to the
Aseprite executable and then run run-tests.sh
from Bash:
export ASEPRITE=$HOME/your-aseprite-build/bin/aseprite
git clone https://github.com/aseprite/tests.git
cd tests
bash run-tests.sh
You can filter some tests with a regex giving a parameter to
run-tests.sh
, for example:
run-tests.sh color
Should run all tests which have the color
word in their name.
Description
Animated sprite editor & pixel art tool (Windows, macOS, Linux)
animated-spritesanimationasepritec-plus-pluscppdrawgifgraphicspixel-artpixel-editorsprite-editorspritesspritesheettile-editortilemap-editor
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