mirror of
https://github.com/aseprite/aseprite.git
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125 lines
3.1 KiB
Lua
125 lines
3.1 KiB
Lua
-- Copyright (C) 2019-2020 Igara Studio S.A.
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--
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-- This file is released under the terms of the MIT license.
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-- Read LICENSE.txt for more information.
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function expect_eq(a, b)
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if a ~= b then
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print(debug.traceback())
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print('Expected A == B but:')
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print(' - Value A = ' .. tostring(a))
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print(' - Value B = ' .. tostring(b))
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assert(a == b)
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end
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end
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local function dump_img(image)
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local w = image.width
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local h = image.height
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print('Image(' .. tostring(w) .. 'x' .. tostring(h) .. ') = {')
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for v=0,h-1 do
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local lineStr = ' '
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for u=0,w-1 do
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lineStr = lineStr .. image:getPixel(u, v) .. ','
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end
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print(lineStr)
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end
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print('}')
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end
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function expect_img(image, expectedPixels)
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local w = image.width
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local h = image.height
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if w*h ~= #expectedPixels then
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print(debug.traceback())
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dump_img(image)
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assert(w*h == #expectedPixels)
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end
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for y=0,h-1 do
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for x=0,w-1 do
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local value = image:getPixel(x, y)
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local expected = expectedPixels[1+y*w+x]
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if value ~= expected then
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dump_img(image)
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print('In pixel (' .. x .. ', ' .. y .. '):')
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local a = value
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local b = expected
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print(debug.traceback())
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print('Expected A == B but:')
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if image.colorMode == ColorMode.RGB then
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print(string.format(' - Value A = rgba(%d,%d,%d,%d)',
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app.pixelColor.rgbaR(a),
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app.pixelColor.rgbaG(a),
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app.pixelColor.rgbaB(a),
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app.pixelColor.rgbaA(a)))
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print(string.format(' - Value B = rgba(%d,%d,%d,%d)',
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app.pixelColor.rgbaR(b),
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app.pixelColor.rgbaG(b),
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app.pixelColor.rgbaB(b),
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app.pixelColor.rgbaA(b)))
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elseif image.colorMode == ColorMode.GRAY then
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print(string.format(' - Value A = gray(%d,%d)',
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app.pixelColor.grayaV(a),
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app.pixelColor.grayaA(a)))
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print(string.format(' - Value B = gray(%d,%d)',
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app.pixelColor.grayaV(b),
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app.pixelColor.grayaA(b)))
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else
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print(' - Value A = ' .. tostring(a))
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print(' - Value B = ' .. tostring(b))
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end
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assert(a == b)
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end
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end
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end
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end
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function array_to_pixels(array, image)
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local w = image.width
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local h = image.height
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assert(w*h == #array)
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local i = 1
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for y=0,h-1 do
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for x=0,w-1 do
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image:drawPixel(x, y, array[i])
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i = i+1
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end
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end
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end
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-- Returns true if the given array (layers) of layers
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function expect_rendered_layers(expectedImage, sprite, layerNames, frame)
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function contains_layer(name)
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for _,n in ipairs(layerNames) do
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if name == n then return true end
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end
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return false
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end
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if frame == nil then frame = 1 end
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local render = Image(sprite.spec)
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function render_layers(prefix, layers)
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for _,layer in ipairs(layers) do
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if layer.isGroup then
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render_layers(layer.name.."/", layer.layers)
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end
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if contains_layer(prefix..layer.name) then
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local cel = layer:cel(frame)
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if cel then
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render:drawImage(cel.image, cel.position)
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end
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end
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end
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end
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render_layers("", sprite.layers)
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if not expectedImage:isEqual(render) then
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print("Rendering:")
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for _,n in ipairs(layerNames) do
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print(" - " .. n)
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end
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error("render doesn't match to the expected image")
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end
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end
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