aseprite/src/app/commands/cmd_duplicate_sprite.cpp
2019-01-07 17:03:38 -03:00

88 lines
2.1 KiB
C++

// Aseprite
// Copyright (C) 2001-2017 David Capello
//
// This program is distributed under the terms of
// the End-User License Agreement for Aseprite.
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "app/app.h"
#include "app/commands/command.h"
#include "app/context_access.h"
#include "app/ini_file.h"
#include "app/modules/editors.h"
#include "app/ui_context.h"
#include "base/fs.h"
#include "doc/sprite.h"
#include "ui/ui.h"
#include "duplicate_sprite.xml.h"
#include <cstdio>
namespace app {
using namespace ui;
class DuplicateSpriteCommand : public Command {
public:
DuplicateSpriteCommand();
protected:
bool onEnabled(Context* context) override;
void onExecute(Context* context) override;
};
DuplicateSpriteCommand::DuplicateSpriteCommand()
: Command(CommandId::DuplicateSprite(), CmdUIOnlyFlag)
{
}
bool DuplicateSpriteCommand::onEnabled(Context* context)
{
return context->checkFlags(ContextFlags::ActiveDocumentIsReadable);
}
void DuplicateSpriteCommand::onExecute(Context* context)
{
const ContextReader reader(context);
const Doc* document = reader.document();
// Load the window widget
app::gen::DuplicateSprite window;
std::string fn = document->filename();
std::string ext = base::get_file_extension(fn);
window.srcName()->setText(base::get_file_name(fn));
window.dstName()->setText(base::get_file_title(fn) +
" Copy" + (!ext.empty() ? "." + ext: ""));
if (get_config_bool("DuplicateSprite", "Flatten", false))
window.flatten()->setSelected(true);
// Open the window
window.openWindowInForeground();
if (window.closer() == window.ok()) {
set_config_bool("DuplicateSprite", "Flatten", window.flatten()->isSelected());
// Make a copy of the document
Doc* docCopy;
if (window.flatten()->isSelected())
docCopy = document->duplicate(DuplicateWithFlattenLayers);
else
docCopy = document->duplicate(DuplicateExactCopy);
docCopy->setFilename(window.dstName()->text().c_str());
docCopy->setContext(context);
}
}
Command* CommandFactory::createDuplicateSpriteCommand()
{
return new DuplicateSpriteCommand;
}
} // namespace app