David Capello 07f64b7682 Fix Jumble tool brush behavior and improve IntertwineAsLines impl
* Fixed Jumble tool behavior: When brush is circular, all the brush
  bounds (square) where randomized. And at the end all the pixels were
  re-randomized.
* Solved the double-point in IntertwineAsLines from
  62802cfbdfbd85edd5a339361de70c36d74925dc in an alternative way: Just
  don't draw the first point when we join consecutive 2 points
  strokes (the issue here is that freehand controller generates
  strokes of two points, so every call on joinStroke() of
  IntertwineAsLines has only two points, we have to check if we're
  drawing the first stroke, and if we are drawing the second 2 points
  stroke, we skip the first pixel to avoid drawing it two times,
  solved with IntertwineAsLines::m_firstStroke).
2019-06-08 13:35:30 -03:00
2018-08-09 16:36:11 -03:00
2019-05-03 09:34:02 -03:00
2017-03-10 18:50:48 -03:00
2018-08-22 14:54:51 -03:00
2019-03-15 16:11:20 -03:00
2019-05-03 09:34:02 -03:00
2018-12-06 12:25:23 -03:00
2018-10-19 15:30:30 -03:00

Aseprite

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Introduction

Aseprite is a program to create animated sprites. Its main features are:

  • Sprites are composed by layers & frames (as separated concepts).
  • Supported color modes: RGBA, Indexed (palettes up to 256 colors), and Grayscale.
  • Load/save sequence of PNG files and GIF animations (and FLC, FLI, JPG, BMP, PCX, TGA).
  • Export/import animations to/from Sprite Sheets.
  • Tiled drawing mode, useful to draw patterns and textures.
  • Undo/Redo for every operation.
  • Real-time animation preview.
  • Multiple editors support.
  • Pixel-art specific tools like filled Contour, Polygon, Shading mode, etc.
  • Onion skinning

Issues

There is a list of Known Issues (things to be fixed or that aren't yet implemented).

If you found a bug or have a new idea/feature for the program, you can report them.

Support

You can ask for help in:

Authors

Igara Studio is developing Aseprite:

  • David Capello: Lead developer, fixing issues, new features, and user support.
  • Gaspar Capello: Developer, fixing issues and new features.

Credits

The default Aseprite theme was introduced in v0.8, created by:

Aseprite includes color palettes created by:

It tries to replicate some pixel-art algorithms:

Thanks to third-party open source projects, to contributors, and all the people who have contributed ideas, patches, bugs report, feature requests, donations, and help me to develop Aseprite.

License

This program is distributed under three different licenses:

  1. Source code and official releases/binaries are distributed under our End-User License Agreement for Aseprite (EULA). Please check that there are modules/libraries in the source code that are distributed under the MIT license (e.g. laf, clip, undo, observable, ui, etc.).
  2. You can request a special educational license in case you are a teacher in an educational institution and want to use Aseprite in your classroom (in-situ).
  3. Steam releases are distributed under the terms of the Steam Subscriber Agreement.

You can get more information about Aseprite license in the FAQ.

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