Animated sprite editor & pixel art tool (Windows, macOS, Linux)
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David Capello 0775b0d8ba Take care of an empty tileset in doc::Tilesets collection
We cannot delete a tileset yet from Aseprite UI, but now an extension
can do it through Sprite:deleteTileset(). Deleting the non-last
tileset will create an Tilesets array with an empty (nullptr) slot on
it (so tileset indexes are not changed, and for the future, if some
external file is referencing that tileset index, the reference will be
kept).

Related to https://github.com/aseprite/Attachment-System/issues/19
2023-01-17 17:49:21 -03:00
.github Fix GitHub Actions for new windows-2022 image (20221120.1) w/cmake 3.25.0 (fix #3610) 2022-12-02 12:06:14 -03:00
cmake Rename src/tests/test.h -> src/tests/app_test.h to avoid confusion with observable tests/test.h 2021-12-23 21:38:17 -03:00
data Add "Copy Path" option when right-clicking a sprite tab 2023-01-05 14:23:15 -03:00
docs Merge branch 'custom-properties-serialization' (fix #3632, #3645) 2023-01-06 10:03:19 -03:00
laf@cbc3f9d291 Merge branch 'save-restore-userdata-undo-backup' (fix #3633) 2023-01-16 10:34:43 -03:00
src Take care of an empty tileset in doc::Tilesets collection 2023-01-17 17:49:21 -03:00
tests [lua] Fix undo/redo of tileset properties changes (name/baseIndex) 2023-01-13 19:16:15 -03:00
third_party Add support for .qoi file format (fix #3121) 2023-01-05 14:23:01 -03:00
.clang-format Some minor clang-format adjustments 2022-10-12 16:04:04 -03:00
.clang-tidy
.gitignore Ignore all generated files when we run CLI tests 2022-12-19 17:23:01 -03:00
.gitmodules Add support for .qoi file format (fix #3121) 2023-01-05 14:23:01 -03:00
CMakeLists.txt Merge branch 'main' into beta 2022-09-09 13:53:26 -03:00
CODE_OF_CONDUCT.md
CODEOWNERS
CONTRIBUTING.md Update CLA signing process 2022-11-11 17:13:58 -03:00
EULA.txt
INSTALL.md Update INSTALL instructions to install clang on Ubuntu (fix #3650) 2023-01-09 09:47:28 -03:00
README.md Merge branch 'main' into beta 2022-07-18 16:05:37 -03:00

Aseprite

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Introduction

Aseprite is a program to create animated sprites. Its main features are:

Issues

There is a list of Known Issues (things to be fixed or that aren't yet implemented).

If you found a bug or have a new idea/feature for the program, you can report them.

Support

You can ask for help in:

Authors

Aseprite is being developed by Igara Studio:

Credits

The default Aseprite theme was introduced in v0.8, created by:

A modified dark version of this theme introduced in v1.3-beta1 was created by:

Aseprite includes color palettes created by:

It tries to replicate some pixel-art algorithms:

Thanks to third-party open source projects, to contributors, and all the people who have contributed ideas, patches, bugs report, feature requests, donations, and help me to develop Aseprite.

License

This program is distributed under three different licenses:

  1. Source code and official releases/binaries are distributed under our End-User License Agreement for Aseprite (EULA). Please check that there are modules/libraries in the source code that are distributed under the MIT license (e.g. laf, clip, undo, observable, ui, etc.).
  2. You can request a special educational license in case you are a teacher in an educational institution and want to use Aseprite in your classroom (in-situ).
  3. Steam releases are distributed under the terms of the Steam Subscriber Agreement.

You can get more information about Aseprite license in the FAQ.