aseprite/third_party/vaca/include/Vaca/System.h
David Capello 5ae14b550b Added Vaca::String class.
Added Vaca::Exception class.
Added Vaca::System class.
Added vaca_main().
The main/WinMain is defined inside vaca library.
2010-03-12 23:16:05 -02:00

67 lines
2.2 KiB
C++

// Vaca - Visual Application Components Abstraction
// Copyright (c) 2005-2009 David Capello
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in
// the documentation and/or other materials provided with the
// distribution.
// * Neither the name of the author nor the names of its contributors
// may be used to endorse or promote products derived from this
// software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
// HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
// STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
// OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef VACA_SYSTEM_H
#define VACA_SYSTEM_H
#include "Vaca/base.h"
#include <vector>
namespace Vaca {
namespace details { class MainArgs; }
/**
Class to access to operating system information.
It is more like a namespace than a class, because all member
functions are static.
*/
class VACA_DLL System
{
friend class details::MainArgs;
public:
static size_t getArgc();
static const String& getArgv(size_t i);
static const std::vector<String>& getArgs();
private:
static void setArgs(const std::vector<String>& args);
};
} // namespace Vaca
#endif // VACA_SYSTEM_H