aseprite/src
2016-05-11 13:21:55 -03:00
..
allegro Fix bug pressing warning icon to add palette color when active locale is non-English 2016-03-28 15:30:00 -03:00
app Fix memory leak on RecentListBox 2016-05-11 13:21:55 -03:00
base Show text on console too when TRACE() is used on Windows 2016-04-22 12:27:00 -03:00
cfg
clip@8e92c5d92e Update clip version 2016-05-03 10:41:57 -03:00
css
doc Fix red/blue tint for black/white colors (fix #1125) 2016-05-10 13:19:16 -03:00
filters
fixmath
flic@da184cbc57
ft
gen Improve error reporting in gen utility when an invalid XML is used 2016-04-18 19:10:10 -03:00
gfx Update src/gfx/README.md 2016-05-09 17:50:53 -03:00
iff
main Update version to 1.1.6-dev 2016-05-05 23:23:09 -03:00
net
render Fix selection UX to show white/black negative for the stroke 2016-05-02 18:42:02 -03:00
script script: add Sprite.colorMode property and ColorMode constants 2016-05-07 19:44:11 -03:00
she Fix crash when a WM_DDE_INITIATE is received from a native ANSI window 2016-05-09 12:50:53 -03:00
steam
tests
ui Fix memory leak loading images for a ImageView widget 2016-05-11 12:58:27 -03:00
undo Avoid warning about multiline comment on gcc 2016-03-29 12:53:16 -03:00
updater Fix warning on updater/check_update.cpp about undefined UPDATE_URL 2016-04-11 13:05:15 -03:00
wacom
webserver
CMakeLists.txt Don't compile clip examples by default 2016-04-29 09:04:56 -03:00
config.h Update version to 1.1.6-dev 2016-05-05 23:23:09 -03:00
README.md Remove src/pen directory 2016-04-27 12:47:55 -03:00

Aseprite Source Code

If you are here is because you want to learn about Aseprite source code. We'll try to write in these README.md files a summary of each module/library.

Modules & Libraries

Aseprite is separated in the following layers/modules:

Level 0: Completely independent modules

These libraries are easy to be used and embedded in other software because they don't depend on any other component.

  • allegro: Modified version of Allegro library, used for keyboard/mouse input, and drawing 2D graphics on screen.
  • base: Core/basic stuff, multithreading, utf8, sha1, file system, memory, etc.
  • css: Pseudo-style sheet library.
  • fixmath: Fixed point operations (original code from Allegro code by Shawn Hargreaves).
  • flic: Library to load/save FLI/FLC files.
  • scripting: JavaScript engine.
  • steam: Steam API wrapper to avoid static linking to the .lib file.
  • undo: Generic library to manage a history of undoable commands.
  • wacom: Wacom definitions to use Wintab API.

Level 1

  • cfg (base): Library to load/save .ini files.
  • gen (base): Helper utility to generate C++ files from different XMLs.
  • gfx (fixmath): Abstract graphics structures like point, size, rectangle, region, color, etc.
  • net (base): Networking library to send HTTP requests.
  • webserver (base): HTTP web server

Level 2

  • doc (base, fixmath, gfx): Document model library.
  • she (allegro, base, gfx, wacom): A wrapper for the Allegro library.

Level 3

  • filters (base, doc, gfx): Effects for images.
  • render (base, doc, gfx): Library to render documents.
  • ui (base, gfx, she): Portable UI library (buttons, windows, text fields, etc.)
  • updater (base, net): Component to check for updates.

Level 4

  • iff (base, doc, render): Image File Formats library (load/save documents).

Level 5

  • app (allegro, base, doc, filters, fixmath, gfx, iff, pen, render, scripting, she, ui, undo, updater, webserver)

Level 6

  • main (app, base, she, ui)

Debugging Tricks

On Windows, you can use F5 to show the amount of used memory. Also Ctrl+Shift+Q crashes the application in case that you want to test the anticrash feature or your need a memory dump file.