// Vaca - Visual Application Components Abstraction // Copyright (c) 2005-2009 David Capello // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in // the documentation and/or other materials provided with the // distribution. // * Neither the name of the author nor the names of its contributors // may be used to endorse or promote products derived from this // software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE // COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) // HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, // STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED // OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef VACA_COMPONENT_H #define VACA_COMPONENT_H #include "Vaca/base.h" #include "Vaca/Referenceable.h" #include namespace Vaca { /** A component is a visual object, such as widgets or menus. Components are non-copyable but are referenceable (e.g. you can use them inside a SharedPtr). @see NonCopyable, Referenceable, SharedPtr */ class VACA_DLL Component : public Referenceable { public: typedef std::map Properties; Component(); virtual ~Component(); PropertyPtr getProperty(const String& name); void setProperty(PropertyPtr property); bool hasProperty(const String& name); void removeProperty(const String& name); const Properties& getProperties() const; private: Properties m_properties; }; } // namespace Vaca #endif // VACA_COMPONENT_H