/* ASE - Allegro Sprite Editor * Copyright (C) 2001-2010 David Capello * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "config.h" #include "gui/jbase.h" #include "commands/command.h" #include "raster/layer.h" #include "raster/mask.h" #include "raster/sprite.h" #include "util/clipboard.h" #include "util/misc.h" #include "sprite_wrappers.h" class CopyCommand : public Command { public: CopyCommand(); Command* clone() const { return new CopyCommand(*this); } protected: bool onEnabled(Context* context); void onExecute(Context* context); }; CopyCommand::CopyCommand() : Command("copy", "Copy", CmdUIOnlyFlag) { } bool CopyCommand::onEnabled(Context* context) { const CurrentSpriteReader sprite(context); if ((sprite) && (sprite->getCurrentLayer()) && (sprite->getCurrentLayer()->is_readable()) && (sprite->getCurrentLayer()->is_writable()) && (sprite->getMask()) && (sprite->getMask()->bitmap)) return sprite->getCurrentImage() ? true: false; else return false; } void CopyCommand::onExecute(Context* context) { const CurrentSpriteReader sprite(context); clipboard::copy(sprite); } ////////////////////////////////////////////////////////////////////// // CommandFactory Command* CommandFactory::create_copy_command() { return new CopyCommand; }