/* ASE - Allegro Sprite Editor * Copyright (C) 2001-2011 David Capello * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef UI_CONTEXT_H_INCLUDED #define UI_CONTEXT_H_INCLUDED #include "context.h" class UIContext : public Context { public: static UIContext* instance() { return m_instance; } UIContext(); virtual ~UIContext(); virtual bool isUiAvailable() const { return true; } protected: virtual void onAddDocument(Document* document); virtual void onRemoveDocument(Document* document); virtual void onSetActiveDocument(Document* document); private: static UIContext* m_instance; }; #endif