ASE - Allegro Sprite Editor Copyright (C) 2001-2009 by David Capello -------------------------------------------------------------------- See the "AUTHORS.txt" file for a complete list of contributors =================================== INTRODUCTION =================================== ASE (Allegro Sprite Editor) is an open source program to create animated sprites. Sprites are little images that can be used in your website or in a video game. You can draw characters with movement, intros, textures, patterns, backgrounds, logos, color palettes, isometric levels, etc. What makes ASE different? It focuses on pixel editing, to do pixel-art. Indeed, it isn't a photo retouching tool or a vector graphics editor. Mainly it is a tool to create tiny animations pixel-by-pixel. =================================== LICENSE =================================== This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA =================================== FEATURES =================================== With ASE you'll be able to: * Edit sprites with layers and frames. * Edit RGB (with Alpha), Grayscale and Indexed images (256 color palettes). * Load/save sprites in these formats: .GIF, .FLC, .FLI, .PNG, .BMP, .PCX, .TGA, .JPG, and .ASE (ASE's special format). * Load/save animations in sequence of bitmaps (frm00.pcx, frm01.pcx, ...). * Tiled drawing mode to draw patterns and textures. * Undo/Redo support for every operation. * Special tools like Blur, Jumble, Convolution Matrices. * Multiple editor support. * Onion skinning support. =================================== CONFIGURATION FILES =================================== In Windows 98/2K/XP/Vista: aseprite.cfg - Program configuration data/convmatr.def - Convolutions matrices data/gui-en.xml - Menu definition and keyboard shortcuts data/fonts/*.pcx - Fonts to be used in the GUI data/jids/*.jid - XML files with dialogs In GNU/Linux, the configuration file is ~/.asepriterc, and the data/ files are searched in these locations (in priority order): $HOME/.ase/ /usr/local/share/ase/ data/ =================================== CONTACT INFO =================================== To request help you can use the SourceForge forums: http://sourceforge.net/forum/?group_id=20848 We recommend you to use the SourceForge tracker to do specific reporting of some issues like: * Bugs: http://sourceforge.net/tracker/?group_id=20848&atid=120848&func=add * Request features: http://sourceforge.net/tracker/?group_id=20848&atid=370848&func=add * Patches: http://sourceforge.net/tracker/?group_id=20848&atid=320848&func=add * Support request: http://sourceforge.net/tracker/?group_id=20848&atid=220848&func=add For more information, visit the official page of the project: http://www.aseprite.org/ ---------------------------------------------------------------------------- Copyright (C) 2001-2009 by David Capello