/* Aseprite * Copyright (C) 2001-2013 David Capello * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef APP_GUI_XML_INCLUDED #define APP_GUI_XML_INCLUDED #pragma once #include "app/xml_document.h" #include namespace app { // Singleton class to load and access "gui.xml" file. class GuiXml { public: // Returns the GuiXml singleton. If it was not created yet, the // gui.xml file will be loaded by the first time, which could // generated an exception if there are errors in the XML file. static GuiXml* instance(); // Returns the tinyxml document instance. XmlDocumentRef doc() { return m_doc; } // Returns the name of the gui.xml file. const char* filename() { return m_doc->Value(); } std::string version(); private: GuiXml(); XmlDocumentRef m_doc; }; } // namespace app #endif