// Aseprite UI Library // Copyright (C) 2022 Igara Studio S.A. // // This file is released under the terms of the MIT license. // Read LICENSE.txt for more information. #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "ui/app_state.h" #include "ui/manager.h" namespace ui { AppState g_state = AppState::kNormal; void set_app_state(AppState state) { g_state = state; if (state == AppState::kClosingWithException) { if (auto man = ui::Manager::getDefault()) man->_closingAppWithException(); } } AppState get_app_state() { return g_state; } bool is_app_state_closing() { return (g_state == AppState::kClosing || g_state == AppState::kClosingWithException); } } // namespace ui