ASE - Allegro Sprite Editor Copyright (C) 2001-2008 by David A. Capello -------------------------------------------------------------------- See the "AUTHORS.txt" file for a complete list of contributors =================================== INTRODUCTION =================================== ASE is a program specially designed with facilities to create animated sprites that can be used in computer games. You can create static images, characters with movement, textures, patterns, backgrounds, logos, color palettes, tiles, etc. What makes ASE different? It focuses on pixel editing, to do pixel-art. Indeed, it isn't a photo retouching tool or a vector graphics editor. Mainly it is a tool to create tiny animations pixel-by-pixel. =================================== LICENSE =================================== This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA =================================== FEATURES =================================== With ASE you'll be able to: * Edit sprites with layers and frames. * Edit RGB (with Alpha), Grayscale and Indexed images (256 color palettes). * Load/save sprites in these formats: .GIF, .FLC, .FLI, .PNG, .BMP, .PCX, .TGA, .JPG, and .ASE (ASE's special format). * Load/save animations in sequence of bitmaps (frm00.pcx, frm01.pcx, ...). * Tiled drawing mode to draw patterns and textures. * Undo/Redo support for every operation. * Multiple editor support. * Show-grid/Snap-to-Grid =================================== CONFIGURATION FILES =================================== In Windows 98/2K/XP/Vista: ase-VERSION.cfg - Program configuration data/convmatr.def - Convolutions matrices data/gui-en.xml - Menu definition and keyboard shortcuts examples/* - Examples of some sprites made with ASE In GNU/Linux, the configuration file is ~/.aserc-VERSION, and the data/ files are searched in these locations (in priority order): $HOME/.ase/ /usr/local/share/ase/ data/ =================================== CONTACT INFO =================================== To request help you can use the Allegro Sprite Editor group or the SourceForge forums: http://groups.google.com/group/aseprite http://sourceforge.net/forum/?group_id=20848 We recommend you to use the SourceForge tracker to do specific reporting of some issues like: * Bugs: http://sourceforge.net/tracker/?group_id=20848&atid=120848&func=add * Request features: http://sourceforge.net/tracker/?group_id=20848&atid=370848&func=add * Patches: http://sourceforge.net/tracker/?group_id=20848&atid=320848&func=add * Support request: http://sourceforge.net/tracker/?group_id=20848&atid=220848&func=add For more information, visit the official page of the project: http://www.aseprite.org/ http://www.aseprite.org/wiki/ ---------------------------------------------------------------------------- Copyright (C) 2001-2008 by David A. Capello