# Aseprite # Copyright (C) 2001-2014 David Capello # # Parts of this file come from the Allegro 4.4 CMakeLists.txt # CMake setup cmake_minimum_required(VERSION 2.6 FATAL_ERROR) if(COMMAND cmake_policy) # CMP0003: Libraries linked via full path no longer produce linker search paths. #cmake_policy(SET CMP0003 NEW) if(CMAKE_MAJOR_VERSION GREATER 2) # CMP0046: Old behavior to silently ignore non-existent dependencies. cmake_policy(SET CMP0046 OLD) endif(CMAKE_MAJOR_VERSION GREATER 2) endif(COMMAND cmake_policy) if(NOT CMAKE_BUILD_TYPE) set(CMAKE_BUILD_TYPE RelWithDebInfo CACHE STRING "Choose the type of build, options are: None Debug Release RelWithDebInfo Profile." FORCE) endif() # Restrict configuration types to the selected build type. # Note: This needs to be done before the project command set(CMAKE_CONFIGURATION_TYPES "${CMAKE_BUILD_TYPE}" CACHE INTERNAL "internal") # Aseprite project project(aseprite C CXX) ###################################################################### # Options (these can be specified in cmake command line or modifying # CMakeCache.txt) option(USE_STATIC_LIBC "Use static version of C and C++ runtimes" off) option(USE_SHARED_CURL "Use your installed copy of curl" off) option(USE_SHARED_GIFLIB "Use your installed copy of giflib" off) option(USE_SHARED_JPEGLIB "Use your installed copy of jpeglib" off) option(USE_SHARED_ZLIB "Use your installed copy of zlib" off) option(USE_SHARED_LIBPNG "Use your installed copy of libpng" off) option(USE_SHARED_LIBLOADPNG "Use your installed copy of libloadpng" off) option(USE_SHARED_TINYXML "Use your installed copy of tinyxml" off) option(USE_SHARED_GTEST "Use your installed copy of gtest" off) option(USE_SHARED_PIXMAN "Use your installed copy of pixman" off) option(USE_SHARED_ALLEGRO4 "Use shared Allegro 4 library (without resize support)" off) option(ENABLE_MEMLEAK "Enable memory-leaks detector (only for developers)" off) option(ENABLE_UPDATER "Enable automatic check for updates" on) option(ENABLE_WEBSERVER "Enable support to run a webserver (for HTML5 gamedev)" off) option(ENABLE_TRIAL_MODE "Compile the trial version" off) option(FULLSCREEN_PLATFORM "Enable fullscreen by default" off) set(CUSTOM_WEBSITE_URL "" CACHE STRING "Enable custom local webserver to check updates") ###################################################################### # Profile build type list(APPEND CMAKE_BUILD_TYPES Profile) mark_as_advanced( CMAKE_C_FLAGS_PROFILE CMAKE_CXX_FLAGS_PROFILE CMAKE_EXE_LINKER_FLAGS_PROFILE ) if(CMAKE_COMPILER_IS_GNUCC) set(CMAKE_C_FLAGS_PROFILE "-pg" CACHE STRING "Profiling C flags") set(CMAKE_CXX_FLAGS_PROFILE "${CMAKE_C_FLAGS_PROFILE}" CACHE STRING "Profiling C++ flags") set(CMAKE_EXE_LINKER_FLAGS_PROFILE "-pg" CACHE STRING "Profiling linker flags") endif() if(MSVC) set(CMAKE_C_FLAGS_PROFILE "/MD /Zi /Ox /Gd /D NDEBUG" CACHE STRING "Profiling C flags") set(CMAKE_CXX_FLAGS_PROFILE "${CMAKE_C_FLAGS_PROFILE}" CACHE STRING "Profiling C++ flags") set(CMAKE_EXE_LINKER_FLAGS_PROFILE "/PROFILE /DEBUG" CACHE STRING "Profiling linker flags") endif() ###################################################################### # Directories set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib") set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib") set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin") # We need to specify the output for each configuration to make it work # on Visual Studio solutions. set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_DEBUG "${CMAKE_BINARY_DIR}/lib") set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_DEBUG "${CMAKE_BINARY_DIR}/lib") set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG "${CMAKE_BINARY_DIR}/bin") set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_RELWITHDEBINFO "${CMAKE_BINARY_DIR}/lib") set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_RELWITHDEBINFO "${CMAKE_BINARY_DIR}/lib") set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO "${CMAKE_BINARY_DIR}/bin") set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_RELEASE "${CMAKE_BINARY_DIR}/lib") set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_RELEASE "${CMAKE_BINARY_DIR}/lib") set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE "${CMAKE_BINARY_DIR}/bin") set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_PROFILE "${CMAKE_BINARY_DIR}/lib") set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_PROFILE "${CMAKE_BINARY_DIR}/lib") set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_PROFILE "${CMAKE_BINARY_DIR}/bin") set(CURL_DIR ${CMAKE_SOURCE_DIR}/third_party/curl) set(GIFLIB_DIR ${CMAKE_SOURCE_DIR}/third_party/giflib) set(LIBFREETYPE_DIR ${CMAKE_SOURCE_DIR}/third_party/freetype) set(LIBJPEG_DIR ${CMAKE_SOURCE_DIR}/third_party/jpeg) set(LIBPNG_DIR ${CMAKE_SOURCE_DIR}/third_party/libpng) set(LOADPNG_DIR ${CMAKE_SOURCE_DIR}/third_party/loadpng) set(MONGOOSE_DIR ${CMAKE_SOURCE_DIR}/third_party/mongoose) set(PIXMAN_DIR ${CMAKE_SOURCE_DIR}/third_party/pixman) set(SIMPLEINI_DIR ${CMAKE_SOURCE_DIR}/third_party/simpleini) set(TINYXML_DIR ${CMAKE_SOURCE_DIR}/third_party/tinyxml) set(ZLIB_DIR ${CMAKE_SOURCE_DIR}/third_party/zlib) # Allegro header files if(NOT USE_SHARED_ALLEGRO4) include_directories(${CMAKE_SOURCE_DIR}/src/allegro/include) include_directories(${CMAKE_BINARY_DIR}/include) endif() # Zlib generated zconf.h file include_directories(${CMAKE_BINARY_DIR}/third_party/zlib) # We need private libpng header files so it doesn't matter if we use # the shared version of libpng or not, we need to find header files in # "third_party/libpng"" directory. include_directories(${LIBPNG_DIR}) # Search in the "cmake" directory for additional CMake modules. list(APPEND CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake) # Put libraries into "lib". set(LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR}/lib) ###################################################################### # Common definitions to compile all sources # Do not use MMX optimizations in PNG code add_definitions(-DPNG_NO_MMX_CODE) # Static Allegro (the code of Allegro library is embedded). add_definitions(-DALLEGRO_STATICLINK) # Debug C/C++ flags if(CMAKE_BUILD_TYPE STREQUAL Debug) add_definitions(-DDEBUGMODE -D_DEBUG) else() add_definitions(-DNDEBUG) endif() if(ENABLE_MEMLEAK) add_definitions(-DMEMLEAK) endif() # Fix to compile gtest with VC11 (2012) if(NOT USE_SHARED_GTEST) if (MSVC_VERSION EQUAL 1700) add_definitions(-D_VARIADIC_MAX=10) endif() endif() ###################################################################### # Platform specific stuff set(PLATFORM_LIBS) # -- Unix -- if(UNIX AND NOT APPLE AND NOT BEOS) # Pthreads find_package(Threads) if(NOT CMAKE_USE_PTHREADS_INIT) message(FATAL_ERROR "Unix port requires pthreads support.") endif() list(APPEND PLATFORM_LIBS m ${CMAKE_THREAD_LIBS_INIT}) # X11 find_package(X11) if(NOT X11_FOUND) message(FATAL_ERROR "Unix port requires X11 (e.g. libx11-dev).") endif() include_directories(SYSTEM ${X11_INCLUDE_DIR}) list(APPEND PLATFORM_LIBS ${X11_LIBRARIES}) if(X11_XShm_FOUND) list(APPEND PLATFORM_LIBS ${X11_Xext_LIB}) endif() if(X11_Xcursor_FOUND) list(APPEND PLATFORM_LIBS ${X11_Xcursor_LIB}) endif() if(X11_Xpm_FOUND) list(APPEND PLATFORM_LIBS ${X11_Xpm_LIB}) endif() find_library(X11_Xxf86vm_LIB Xxf86vm ${X11_LIB_SEARCH_PATH}) mark_as_advanced(X11_Xxf86vm_LIB) if(X11_xf86vmode_FOUND) list(APPEND PLATFORM_LIBS ${X11_Xxf86vm_LIB}) endif() check_library_exists(X11 XOpenIM "${X11_LIB_SEARCH_PATH}" XIM_FOUND) check_library_exists(Xxf86dga XDGAQueryExtension "${X11_LIB_SEARCH_PATH}" XDGA_FOUND) if(XDGA_FOUND) list(APPEND PLATFORM_LIBS Xxf86dga ${X11_LIBRARIES}) endif() endif() # -- Windows -- if(WIN32) find_package(DXGuid) if(NOT DXGUID_FOUND) if(MSVC) message(FATAL_ERROR "DirectX required for Windows port. You might need to add DirectX include and lib directories to your INCLUDE and LIB environment variables.") elseif(MINGW) message(FATAL_ERROR "DirectX required for Windows port. Get it from the Allegro web site (dx80_mgw.zip).") else() message(FATAL_ERROR "DirectX required for Windows port.") endif() endif() include_directories(SYSTEM ${DXGUID_INCLUDE_DIR} ) list(APPEND PLATFORM_LIBS kernel32 user32 gdi32 comdlg32 ole32 ${DXGUID_LIBRARIES} winmm shlwapi psapi wininet comctl32 dbghelp ) # Windows XP is the minimum supported platform. add_definitions(-D_WIN32_WINNT=0x0501 -DWINVER=0x0501) # We need Unicode support add_definitions(-DUNICODE -D_UNICODE) endif(WIN32) # -- Mac OS X -- if(APPLE) find_library(COCOA_LIBRARY Cocoa) find_library(CARBON_LIBRARY Carbon) find_library(IOKIT_LIBRARY IOKit) find_library(COREAUDIO_LIBRARY CoreAudio) find_library(AUDIOUNIT_LIBRARY AudioUnit) find_library(AUDIOTOOLBOX_LIBRARY AudioToolbox) find_package(QuickTime) mark_as_advanced(COCOA_LIBRARY CARBON_LIBRARY IOKIT_LIBRARY) mark_as_advanced(COREAUDIO_LIBRARY AUDIOUNIT_LIBRARY AUDIOTOOLBOX_LIBRARY) mark_as_advanced(QUICKTIME_INCLUDE_DIR QUICKTIME_LIBRARY) list(APPEND PLATFORM_LIBS ${COCOA_LIBRARY} ${CARBON_LIBRARY} ${IOKIT_LIBRARY} ${COREAUDIO_LIBRARY} ${AUDIOUNIT_LIBRARY} ${AUDIOTOOLBOX_LIBRARY} ${QUICKTIME_LIBRARY} ) # Hack to deal with Mac OS X 10.6. NSQuickDrawView is not defined by # NSQuickDrawView.h when compiling in 64-bit mode, and 64-bit mode is the # default when compiling on Snow Leopard. if(${CMAKE_SYSTEM_PROCESSOR} STREQUAL i386) set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -arch i386") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -arch i386") endif() # The Mac port simply uses too many deprecated things. if(COMPILER_GCC) set(WFLAGS "${WFLAGS} -Wno-deprecated-declarations") endif(COMPILER_GCC) endif(APPLE) ###################################################################### # Main ASE targets add_subdirectory(src) ###################################################################### # Third party libraries add_subdirectory(third_party)