// Aseprite UI Library // Copyright (C) 2022 Igara Studio S.A. // Copyright (C) 2001-2017 David Capello // // This file is released under the terms of the MIT license. // Read LICENSE.txt for more information. #ifndef UI_LISTITEM_H_INCLUDED #define UI_LISTITEM_H_INCLUDED #pragma once #include "ui/widget.h" namespace ui { class ListItem : public Widget { public: ListItem(const std::string& text = std::string()); const std::string& getValue() const { return m_value; } void setValue(const std::string& value) { m_value = value; } protected: bool onProcessMessage(Message* msg) override; void onResize(ResizeEvent& ev) override; void onSizeHint(SizeHintEvent& ev) override; void onInitTheme(InitThemeEvent& ev) override; void onSetText() override; private: std::string m_value; int m_textLength = -1; }; } // namespace ui #endif