// Aseprite UI Library // Copyright (C) 2001-2013 David Capello // // This file is released under the terms of the MIT license. // Read LICENSE.txt for more information. #ifndef UI_EVENT_H_INCLUDED #define UI_EVENT_H_INCLUDED #pragma once namespace ui { class Component; // Base class for every kind of event. class Event { public: // Creates a new event specifying that it was generated from the // source component. Event(Component* source); virtual ~Event(); // Returns the component which generated the event. Component* getSource(); private: // The component which generates the event. Component* m_source; }; } // namespace ui #endif