/* Aseprite * Copyright (C) 2001-2013 David Capello * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "ui/ui.h" #include "app/app.h" #include "app/commands/command.h" #include "app/commands/params.h" #include "app/context.h" #include "app/ui/main_window.h" #include "app/ui/timeline.h" namespace app { class TimelineCommand : public Command { public: TimelineCommand(); Command* clone() const OVERRIDE { return new TimelineCommand(*this); } protected: void onLoadParams(Params* params) OVERRIDE; void onExecute(Context* context) OVERRIDE; bool m_open; bool m_close; bool m_switch; }; TimelineCommand::TimelineCommand() : Command("Timeline", "Switch Timeline", CmdUIOnlyFlag) { m_open = true; m_close = false; m_switch = false; } void TimelineCommand::onLoadParams(Params* params) { std::string open_str = params->get("open"); if (open_str == "true") m_open = true; else m_open = false; std::string close_str = params->get("close"); if (close_str == "true") m_close = true; else m_close = false; std::string switch_str = params->get("switch"); if (switch_str == "true") m_switch = true; else m_switch = false; } void TimelineCommand::onExecute(Context* context) { bool visible = App::instance()->getMainWindow()->getTimelineVisibility(); bool newVisible = visible; if (m_switch) newVisible = !visible; else if (m_close) newVisible = false; else if (m_open) newVisible = true; if (visible != newVisible) App::instance()->getMainWindow()->setTimelineVisibility(newVisible); } Command* CommandFactory::createTimelineCommand() { return new TimelineCommand; } } // namespace app