/* ASE - Allegro Sprite Editor * Copyright (C) 2001-2009 David Capello * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef RASTER_UNDO_H #define RASTER_UNDO_H #include /* for strlen */ #include "raster/gfxobj.h" #include "ase_exception.h" class Cel; class Image; class Layer; class Mask; class Sprite; class Stock; struct Dirty; struct UndoStream; class undo_exception : public ase_exception { public: undo_exception(const char* msg) throw() : ase_exception(msg) { } }; class Undo : public GfxObj { public: Sprite* sprite; /* related sprite */ UndoStream *undo_stream; UndoStream *redo_stream; int diff_count; int diff_saved; unsigned enabled : 1; /* is undo enabled? */ const char *label; /* current label to be applied to all next undo operations */ Undo(Sprite* sprite); virtual ~Undo(); }; Undo* undo_new(Sprite* sprite); void undo_free(Undo* undo); int undo_get_memsize(const Undo* undo); void undo_enable(Undo* undo); void undo_disable(Undo* undo); bool undo_is_enabled(const Undo* undo); bool undo_is_disabled(const Undo* undo); bool undo_can_undo(const Undo* undo); bool undo_can_redo(const Undo* undo); void undo_do_undo(Undo* undo); void undo_do_redo(Undo* undo); void undo_clear_redo(Undo* undo); void undo_set_label(Undo* undo, const char *label); const char* undo_get_next_undo_label(const Undo* undo); const char* undo_get_next_redo_label(const Undo* undo); void undo_open(Undo* undo); void undo_close(Undo* undo); void undo_data(Undo* undo, GfxObj *gfxobj, void *data, int size); void undo_image(Undo* undo, Image *image, int x, int y, int w, int h); void undo_flip(Undo* undo, Image *image, int x1, int y1, int x2, int y2, bool horz); void undo_dirty(Undo* undo, Dirty *dirty); void undo_add_image(Undo* undo, Stock *stock, int image_index); void undo_remove_image(Undo* undo, Stock *stock, int image_index); void undo_replace_image(Undo* undo, Stock *stock, int image_index); void undo_add_cel(Undo* undo, Layer *layer, Cel *cel); void undo_remove_cel(Undo* undo, Layer *layer, Cel *cel); void undo_add_layer(Undo* undo, Layer *set, Layer *layer); void undo_remove_layer(Undo* undo, Layer *layer); void undo_move_layer(Undo* undo, Layer *layer); void undo_set_layer(Undo* undo, Sprite* sprite); void undo_add_palette(Undo* undo, Sprite* sprite, Palette* palette); void undo_remove_palette(Undo* undo, Sprite* sprite, Palette* palette); void undo_set_mask(Undo* undo, Sprite* sprite); void undo_set_frames(Undo* undo, Sprite* sprite); void undo_set_frlen(Undo* undo, Sprite* sprite, int frame); #define undo_int(undo, gfxobj, value_address) \ undo_data((undo), (gfxobj), (void *)(value_address), sizeof(int)) #define undo_double(undo, gfxobj, value_address) \ undo_data((undo), (gfxobj), (void *)(value_address), sizeof(double)) #endif /* RASTER_UNDO_H */