/* ASE - Allegro Sprite Editor * Copyright (C) 2001-2011 David Capello * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef RASTER_CEL_H_INCLUDED #define RASTER_CEL_H_INCLUDED #include "raster/gfxobj.h" class LayerImage; class Cel : public GfxObj { public: int frame; // Frame position int image; // Image index of stock int x, y; // X/Y screen position int opacity; // Opacity level Cel(int frame, int image); Cel(const Cel& cel); virtual ~Cel(); int getMemSize() const; }; Cel* cel_new(int frame, int image); Cel* cel_new_copy(const Cel* cel); void cel_free(Cel* cel); void cel_set_frame(Cel* cel, int frame); void cel_set_image(Cel* cel, int image); void cel_set_position(Cel* cel, int x, int y); void cel_set_opacity(Cel* cel, int opacity); #endif