/* ase -- allegro-sprite-editor: the ultimate sprites factory * Copyright (C) 2001-2005 David A. Capello * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "config.h" #ifndef USE_PRECOMPILED_HEADER #include "modules/editors.h" #include "modules/sprites.h" #include "raster/image.h" #include "raster/mask.h" #include "raster/sprite.h" #include "raster/undo.h" #include "util/misc.h" #endif static void do_flip (int horz); void flip_horizontal (void) { do_flip (TRUE); } void flip_vertical (void) { do_flip (FALSE); } static void do_flip (int horz) { Sprite *sprite = current_sprite; Image *image, *area; int x1, y1, x2, y2; int x, y; if (!sprite) return; image = GetImage2 (sprite, &x, &y, NULL); if (!image) return; if (mask_is_empty (sprite->mask)) { x1 = 0; y1 = 0; x2 = image->w-1; y2 = image->h-1; } else { /* apply the frame offset */ x1 = sprite->mask->x - x; y1 = sprite->mask->y - y; x2 = sprite->mask->x + sprite->mask->w - 1 - x; y2 = sprite->mask->y + sprite->mask->h - 1 - y; /* clip */ x1 = MID (0, x1, image->w-1); y1 = MID (0, y1, image->h-1); x2 = MID (0, x2, image->w-1); y2 = MID (0, y2, image->h-1); } /* insert the undo operation */ if (undo_is_enabled (sprite->undo)) undo_flip (sprite->undo, image, x1, y1, x2, y2, horz); /* flip the portion of the bitmap */ area = image_crop (image, x1, y1, x2-x1+1, y2-y1+1); for (y=0; y<(y2-y1+1); y++) for (x=0; x<(x2-x1+1); x++) image_putpixel (image, horz ? x2-x: x1+x, !horz? y2-y: y1+y, image_getpixel (area, x, y)); image_free (area); }