7830 Commits

Author SHA1 Message Date
Martín Capello
d79c193e40 Fix dirty area calculation
Dirty area region was not calculated correctly when the bottom part of the modified area fell on the intersection of the top left and top middle tile sprites on a tiled-mode-enabled canvas and the top part fell outside of the canvas.
2021-05-28 15:46:50 -03:00
Martín Capello
3bce6f2272 Replace the ToolLoopImpl.wrapPositionOnTiledMode function by a new one in the TiledModeHelper component 2021-05-28 15:46:50 -03:00
David Capello
f5b452ae94 Fix crash clicking the bottom of the combobox
Bug report: https://community.aseprite.org/t/9254
2021-05-28 15:44:27 -03:00
Martín Capello
3881589301 Fix onTiledModeChange to make it work as before of the introduction of the tiledModeHelper component 2021-05-28 15:29:41 -03:00
David Capello
b40723e50a Fix bug where timeline popup isn't re-init after changing theme
Bug report: https://twitter.com/autofcontxt/status/1397935596241293318
2021-05-28 15:12:19 -03:00
David Capello
8b5cdde07c Convert m_confPopup to unique_ptr 2021-05-28 15:08:17 -03:00
David Capello
e5925ffb15 Fix "Auto" mode when there are linked cels in a tilemap layer v1.3-beta1 2021-05-26 12:22:25 -03:00
David Capello
540e5c90d9 Fix compilation problem (missing gfx::seta() function) 2021-05-26 08:32:54 -03:00
David Capello
d75bf49852 Fix crash in certain scenarios with comboboxes
We have to remove the combobox filter to avoid crashes in case that we
receive a kMouseDownMessage when the native window is already
destroyed.
2021-05-26 08:26:39 -03:00
David Capello
73790a9dc8 Fix tab style when the sprite defined color is white
Now the text is painted with a negative black or white color depending
on the defined color in the sprite user data. Before this patch if the
tab was painted white (and the tab text in the theme was defined as
white) we weren't able to see the sprite name in the tab at all.
2021-05-24 14:36:23 -03:00
David Capello
d164458c24 Show selected fg/bg items in the tiles view 2021-05-23 15:28:39 -03:00
David Capello
963602444f Merge branch 'main' into beta 2021-05-23 13:16:36 -03:00
David Capello
613cd38daa Set the theme of ColorButton popups correctly if they are created 2021-05-23 12:32:32 -03:00
David Capello
94f162112a Align timeline range outline with the timeline grid 2021-05-22 14:30:33 -03:00
David Capello
a4fc3735c7 Fix crash setting theme in certain cases
Mainly when changing ui::View children (where a view changes its
children onInitTheme() function, e.g. adding/removing scrollbar).
2021-05-22 14:18:14 -03:00
David Capello
722ca13b8e Minor changes in slider and timeline cels parts of dark theme 2021-05-22 14:14:32 -03:00
David Capello
187405f330 [osx] Fix invalid initial size when the Preview (and others) windows appear 2021-05-22 12:08:36 -03:00
David Capello
208178c9af Fix redrawing invalid regions when opening dithering matrices combobox for Gradient tool
It was more visible in this case, but probably it's a general problem
for all auto-remap windows in the code. We should remove this flag in
a near future.
2021-05-22 11:58:59 -03:00
David Capello
383adf2e0c Fix clicking a combobox to close the popup in multiple windows 2021-05-22 11:40:19 -03:00
David Capello
9d336ef259 Fix bug: we weren't able to pick a gradient from the Dynamics popup 2021-05-22 11:08:10 -03:00
David Capello
a3f9143cbe Don't ask to adjust the Screen Scaling
For the default theme it makes sense (and maybe for most theme
variants it will make sense to avoid adjusting the screen
scaling). But maybe other themes will want to adjust the scale
automatically when choosing the variant.
2021-05-22 00:46:01 -03:00
David Capello
c99000a2c3 Add theme variants to switch easily between Light/Dark themes 2021-05-22 00:42:36 -03:00
David Capello
e7f0832ff3 Fix setting color space of all os::Windows 2021-05-21 21:44:30 -03:00
David Capello
fd7d31ddc2 Several fixes and modifications to the dark theme 2021-05-21 14:45:31 -03:00
David Capello
f4ed3ae321 Don't change user-defined pos of Splitter when we resize the window 2021-05-20 20:42:01 -03:00
David Capello
141bc434bf Fix bug undoing a Remap operation when several colors are removed from the palette 2021-05-20 19:43:18 -03:00
David Capello
83a6797d20 We support the 'í' char in our pixel-art font 2021-05-20 18:38:03 -03:00
David Capello
95a44f5d68 Focus palette or tiles view when we select a set of colors/tiles
E.g. with this we can selected unused colors and then press Delete key
to remove those colors.
2021-05-20 18:03:07 -03:00
David Capello
2bc64cf5ff Add PalettePicks::invert() member function 2021-05-20 17:57:22 -03:00
David Capello
de8b6ff2b4 Add support to select used/unused tiles from multiple tilemap layers using the same tileset
With this commit we've also simplified the
SelectPaletteColorsCommand::selectTiles() function.
2021-05-20 17:49:16 -03:00
David Capello
405c1cfd39 Remove the " Menu" suffix from the palette menu 2021-05-20 17:38:57 -03:00
David Capello
bc824ed9e6 Fix crash calling PaletteSize without active sprite 2021-05-20 17:31:08 -03:00
David Capello
56ae29a9b4 Add different names to SelectPaletteColors and possibility to assign keyboard shortcuts to these items
Now we can assign keyboard shortcuts to the whole Palette menu.
2021-05-20 17:28:32 -03:00
David Capello
4b2947a81c Refactor SelectPaletteColorsCommand and enable it always for colors and in tilemap layers for tiles
The command doesn't depend on the current TilemapMode.
2021-05-20 16:26:21 -03:00
Gaspar Capello
3c6320a4b5 Add select used colors and select used tiles on palette options 2021-05-20 15:59:42 -03:00
David Capello
b3e80c49a1 Merge branch 'editor-functions-refactor' into beta 2021-05-20 15:50:37 -03:00
Martín Capello
6c08b5807d Fix straight line preview on pencil tool to avoid crash 2021-05-20 15:47:55 -03:00
David Capello
89fcd44394 Select the initial ColorButton color when we go back to the button
If start dragging from the ColorButton, we go outside the button, and
then we go back to the same button, we should select the original
color when the whole drag-and-drop process started.

We have also improved the look of the button in that case: the
original color is displayed (instead of the inverted color, which is
when the button is selected, in this way is less confusing).
2021-05-20 15:42:09 -03:00
Gaspar Capello
b26d3dc7b6 Minor fix in primitives.cpp 2021-05-20 10:53:26 -03:00
Martín Capello
ab58deaa45 Refactor Editor's methods to move their code into another component
By moving the code of these methods we enable automated testing of some functionality that depends of the functionality but not depends of the Editor's GUI.
2021-05-19 17:33:04 -03:00
Martín Capello
34250a145f Fix wrapPositionOnTiledMode to avoid having any edge of the point shape area outside of the canvas.
When some of the edges of the point shape area is outside of the canvas the collapseRegionByTiledMode doesn't include the rects that were outside of the canvas.
2021-05-19 17:27:01 -03:00
David Capello
8b6aa2945f Fix issue restoring sprite user data color from data recovery sessions 2021-05-18 15:22:28 -03:00
David Capello
fe1d96ed0e Fix alternating through random colors when picking from the same ColorButton 2021-05-18 14:58:29 -03:00
David Capello
414165f078 Add support to resize sprites with tilemaps
This fixes Sprite > Sprite Size and File > Export when a resize
parameter != 100% is given.
2021-05-18 14:52:53 -03:00
David Capello
dd9ef64668 Hot region is specified in screen coordinates for PopupWindows 2021-05-15 14:37:11 -03:00
David Capello
54c286407b Close several PopupWindows at the same time w/one click
Clicking outside a popup window we can close several popup
windows (e.g. tool box tooltip + tool box group popup, or brush pop +
brush params popup).

Before this change a kMouseDownMessage in a PopupWindow will close the
window only if the Manager::getTopWindow() was equal to the PopupWindow.
2021-05-15 14:33:29 -03:00
David Capello
e4e8bfb246 Fix BrushPopup bug disappearing when mouse moves to other brush type
There were an old bug where the brush popup changed its behavior after
opening a BrushSlotParams menu popup i.e. after that the BrushPopup
disappeared just leaving the mouse outside its hot region (but before
that it disappeared clicking outside the BrushPopup).

Anyway with this change the BrushPopup will disappear only clicking
outside the popup in all cases.
2021-05-15 13:56:34 -03:00
David Capello
d1dcbcbad0 Show more zoom options in Keyboard Shortcut dialog 2021-05-13 11:07:39 -03:00
David Capello
8e61313f0e Add shortcut for Sprite > Sprite Size 2021-05-13 11:07:25 -03:00
David Capello
8e9dcd76ad Add "New..." submenu to layer menu popup in the timeline 2021-05-11 19:12:19 -03:00