Commit Graph

8863 Commits

Author SHA1 Message Date
Martín Capello
826fc1a5fd Remember layer index between export operations 2022-09-13 17:09:58 -03:00
David Capello
eced4734aa Merge branch 'main' into beta 2022-09-09 13:53:26 -03:00
David Capello
9b917fe197 Update laf module 2022-09-09 13:52:40 -03:00
David Capello
f925e22561 Don't encourage the usage of layerIndex param in ExportSpriteSheetParams
Until we don't have a standarized way to indicate layers by indexes.
2022-09-05 17:19:53 -03:00
David Capello
d5f54da021 Avoid hardcoded number of initial items added in the layers combobox 2022-09-05 17:19:53 -03:00
Martín Capello
acdb501fc8 Use layer index to avoid conflicts when exporting sprites with layers that have the same name (fix #2656) 2022-09-05 17:19:53 -03:00
David Capello
03148f9c7c Add SENTRY_ENV option 2022-09-05 16:28:44 -03:00
David Capello
f54605e1ea Fix typo with SENTRY_DSN option name 2022-09-05 16:21:45 -03:00
David Capello
c212e2d8b6 Merge branch 'main' into beta 2022-09-02 14:44:53 -03:00
David Capello
c0a872ee51 Update laf submodule to fix #3433 2022-09-02 14:35:23 -03:00
David Capello
901175d476 Restore possibility to use Ctrl+Alt to copy selection and snap-to-grid at the same time (fix #3497)
If we don't activate Brush Size mouse wheel action when using Ctrl+Alt
key modifiers in a selection-like tool we can use Ctrl+Alt to make
copies of the selected region and snap-to-grid at the same time.
2022-09-02 11:56:07 -03:00
David Capello
87a68b0a81 Fix Ctrl+Alt+drag mouse to increase brush size when moving to the right (fix #3496)
Regression introduced in 50707117f6
2022-09-02 11:47:09 -03:00
David Capello
b168b1191f Replace some bool params with enums 2022-09-02 11:41:46 -03:00
David Capello
8b08a88bd1 Merge branch 'main' into beta 2022-08-31 12:31:44 -03:00
David Capello
ae889d4ae3 Remove unused local variable from BmpFormat::onLoad() 2022-08-31 12:29:56 -03:00
David Capello
8d79350b7c Fix minor warning C4468 in MSVC using [[fallthrough]]
This is the warning C4468: 'fallthrough': attribute must be followed by a case label or a default label
2022-08-31 12:28:52 -03:00
David Capello
85a69a6783 Add missing RangeObj instance in Range_set_tiles() 2022-08-31 12:06:05 -03:00
David Capello
ddafa5083e Merge branch 'main' into beta 2022-08-31 11:57:16 -03:00
David Capello
c79fb8b211 Fix compilation when ENABLE_UI is disabled
E.g. We cannot use current_editor/Editor class for the CLI-only
Aseprite version.
2022-08-31 11:48:16 -03:00
David Capello
2a93672c70 [lua] Range:clear() now clears the selection of slices 2022-08-31 11:36:39 -03:00
David Capello
47aae7fc07 [lua] Support expressions like: app.range.slices=app.activeSprite.slices
Using lua_geti() we can iterate the SlicesObj as a table.
2022-08-31 11:28:37 -03:00
David Capello
6dce23540a [lua] Move app.selectedSlices to app.range.slices
The biggest motivation was that the Range object is already used to
get/set selected objects in the UI, and it's the range used in
operations like Edit > Delete command (which is the case for slices).
2022-08-31 11:17:34 -03:00
lampysprites
4d65b5c925 [lua] Add app.selectedSlices field 2022-08-31 10:36:00 -03:00
David Capello
2789e41d48 [lua] New API version 20 2022-08-31 09:36:27 -03:00
David Capello
6da4000e6c Make Enter key to "Agree" loading the animation sequence when we modify the duration field 2022-08-31 09:11:59 -03:00
lampysprites
c67902dee3 Request frame duration when opening sequences 2022-08-31 09:06:16 -03:00
Gaspar Capello
277e24c799 Minor refactor on old macros within BMP format 2022-08-30 14:44:47 -03:00
David Capello
1335d65c41 Merge branch 'main' into beta 2022-08-30 14:22:17 -03:00
David Capello
65e3207427 Merge branch 'main' into beta 2022-08-30 14:20:11 -03:00
David Capello
877b5e00a3 Add color_scales_tests 2022-08-30 14:14:06 -03:00
Gaspar Capello
bdcabdedf3 Add extended support to BMP files (fix #3277, fix #1495)
Before this addition, Aseprite supported following BMP formats:
- Size = 12 (OS/2 BMP 1.0)
- Size = 40 (Windows BMP v3)

Now extended support has been added to the BMP extension:
- Load BMP files with BMP header size:
  - Size = 12 (OS/2 BMP 1.0)
  - Size = 16 (OS/2 BMP 2.0 - size 16)
  - Size = 24 (OS/2 BMP 2.0 - size 24)
  - Size = 40 (Windows BMP v3)
  - Size = 52 (BITMAPV2INFOHEADER)
  - Size = 56 (BITMAPV3INFOHEADER)
  - Size = 60 (OS/2 BMP 2.0 - size 60)
  - Size = 64 (OS/2 BMP 2.0 - size 64)
  - Size = 108 (BITMAPV4INFOHEADER) at the moment colorimetry isn’t supported.
  - Size = 124 (BITMAPV5INFOHEADER) at the moment ICC profiles not supported.
- Load BMP with alpha channel.
- Load BMP 2bit color depth.
- Export BMP files with alpha channel (not palette based).
2022-08-30 13:34:32 -03:00
David Capello
bc16ab3a71 Fix crash accessing a deleted display using parentDisplay() (fix #3491, fix #2907)
This might be a fix for two frequently reported crashes from Sentry:

1) In Manager::_closeWindow() (#3491): We can reproduce this bug (without
this patch) pressing Ctrl+S to save the active sprite and clicking
randomly in the menu bar (File, Edit, etc. options) to open other menu
boxes (a crash can happen when multiple windows UI is enabled).

2) In set_native_cursor_on_all_displays() (#2907): We weren't able to
reproduce this bug.
2022-08-29 20:01:50 -03:00
Gaspar Capello
29af6174bd Fix fix_test_img() because BMP supports alpha channel 2022-08-24 19:09:18 -03:00
David Capello
4817f0a64b Merge branch 'main' into beta 2022-08-24 16:56:34 -03:00
David Capello
282328d6d6 Remove dependency with stringencoders library 2022-08-24 12:50:30 -03:00
David Capello
e87cb2dd8f Merge branch 'main' into beta 2022-08-23 15:24:02 -03:00
David Capello
8a7f6930d0 Fix minor memory leaks loading palettes using std::unique_ptrs 2022-08-23 15:08:01 -03:00
David Capello
ab4088502c Use FileAbstractImage in .fli and .webp file formats (#3008) 2022-08-23 11:33:03 -03:00
David Capello
2f34e25f06 Merge branch 'export' into beta 2022-08-19 18:05:36 -03:00
David Capello
38270fff5b Add --extrude CLI option (fix #2072) 2022-08-19 17:34:16 -03:00
David Capello
acb246e26b Add "Sprite Grid" source option to Export Sprite Sheet (fix #1982)
In this way we can export each grid cell/tile as an individual sprite,
and use the extrude option on each grid cell. We've added the
--split-grid CLI option too.
2022-08-19 17:21:56 -03:00
David Capello
a2f61a3378 Add "File > Export > Export Tileset" option (#3240)
Now we can export one (or several) tilesets in one sprite sheet (using
the same options that are available in the Export Sprite Sheet dialog,
e.g. like extruding tiles, related to #1982 in some way).

Some changes:

* New "Source" field and fromTilesets param for ExportSpriteSheet
  command
* New ExportTileset command (which acts like ExportSpriteSheet but
  with fromTilesets=true by default)
* Added --export-tileset CLI option
2022-08-18 14:56:43 -03:00
David Capello
d0701c61ca Merge branch 'main' into beta 2022-08-18 13:54:11 -03:00
David Capello
9f8df8e914 [win] Fix aseprite-thumbnailer with new changes from a66c170ded 2022-08-18 13:53:20 -03:00
David Capello
83857ea600 Merge branch 'main' into beta 2022-08-17 22:58:12 -03:00
David Capello
a66c170ded Add render::BgOptions to simplify some code 2022-08-17 22:40:25 -03:00
David Capello
4e12e427ef Rename "checked" -> "checkered" (background, drawing routines, etc.)
Also rename setBgCheckedSize -> setBgStripeSize in case we add new
background patterns (like horizontal/vertical/diagonal stripes, etc.)
2022-08-17 22:19:07 -03:00
David Capello
2367c8526b Replace deprecated macro TYPED_TEST_CASE with TYPED_TEST_SUITE 2022-08-17 21:46:33 -03:00
David Capello
bdee7d98fe Use std::unique_ptr for selected layers/frames in DocExporter::Item 2022-08-17 12:50:41 -03:00
David Capello
c8c92499b2 Include wintab32.dll sha1 information (related to #3358)
This might be useful to pre-filter one specific buggy wintab32.dll
library to avoid crashes.
2022-08-17 12:01:03 -03:00