David Capello
619903a2b3
Fix compilation with g++
2020-06-11 17:15:21 -03:00
David Capello
d46f771820
Fix compilation of steam API wrapper with MSVC
2020-06-11 16:42:23 -03:00
David Capello
5a24a7c6b4
[steam] Open Steam Screenshots uploader when a screenshot is taken
2020-06-11 15:09:45 -03:00
David Capello
c8999af6d6
[steam] Avoid crash taking screenshots after Steam client is closed
2020-06-11 14:51:28 -03:00
David Capello
2f472f0760
[steam] Add possibility to take screenshots and add them to the Steam library
...
Requests:
https://community.aseprite.org/t/6067
https://steamcommunity.com/app/431730/discussions/0/1482109512300945388/
https://steamcommunity.com/app/431730/discussions/0/1495615865218665223/
https://steamcommunity.com/app/431730/discussions/0/1708438376933048578/
2020-06-11 14:18:13 -03:00
David Capello
ce6c85996e
Update laf library (base/path is gone, use base/fs)
2016-11-01 19:14:05 -03:00
David Capello
c2103df444
Move base module to laf library
2016-11-01 12:47:48 -03:00
David Capello
cc18334c5a
Changes in LOG/TRACE messages
2016-10-27 12:25:33 -03:00
David Capello
5456b5950d
Activate app on OS X when Aseprite is launched from Steam
...
It looks like a Steam clien bug on OS X, it activates Aseprite window,
and then Steam is activated again, so the Aseprite window lost the focus
and is left below the Steam window.
2016-06-07 14:47:59 -03:00
David Capello
7b06b74715
Include base/log.h on files that use LOG() macro
2016-03-03 19:21:53 -03:00
David Capello
51c939b210
Find the Steam DLL in the app directory
2016-02-26 20:19:37 -03:00
David Capello
5dd2d8119b
Add initial support to Steam API (just inform to Steam that we're running)
2016-02-24 13:21:37 -03:00