David Capello
ee878c87e9
Modified Palette class to contain all functions to manipulate it as function members.
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Modified its implementation to use std::vector<> instead of a raw C array[].
Now the number of colors in the sprite is more relevant (e.g. we should be able to create sprites of 4bpp, 16 colors).
2010-03-28 12:15:32 -03:00
David Capello
b747ccdaa6
Updated copyright year to 2010
2010-02-01 21:25:40 +00:00
David Capello
96759c9c17
Converted all TRUE/FALSE to C++ true/false
2010-01-30 16:43:13 +00:00
David Capello
b0c56578ca
Moved modules/sprites.cpp to effect/images_ref.cpp
2009-08-17 23:45:55 +00:00
David Capello
3dbb7c088b
Moved console.* from src/console to src/
2009-08-17 19:32:09 +00:00
David Capello
dd003a8f33
- Now "Image" is a C++ class with virtual methods;
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- Removed ImageMethods (the C vtable for old "Image" structure);
- Added ImageImpl and ImageTraits;
- Added "Sprite Size" command (feature #2671468 );
- Added "Canvas Size" command;
2009-05-31 16:02:32 +00:00
David Capello
8e498470d5
Fixed bug #2511762 (thanks to Clayton Enga for the patch).
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Added the feature #2419098 (David Campo idea).
2009-01-24 00:41:01 +00:00
David Capello
a587132ffe
Project converted to C++.
2008-09-30 21:01:54 +00:00