25 Commits

Author SHA1 Message Date
David Capello
b40a20e8aa Move src/widgets/editor.h to src/widgets/editor/editor.h. 2011-03-27 14:54:37 -03:00
David Capello
8b19d36e51 Add ContextFlags to simplify Command::onEnabled() implementations. 2011-03-27 14:51:02 -03:00
David Capello
6e60d3200d Add Document class, to remove app specific properties from Sprite.
+ Moved some properties from Sprite to Document: lock/unlock/mutex,
  filename, isModified flag, undo history, mask boundaries, file
  format options, preferred editor settings, extra cel.
+ A Context now has an active document (instead of an active sprite).
+ Renamed all sprite wrappers to be document wrappers (as the mutex is
  in the Document now).
+ Modifications to SharedPtr<> to be more like C++0x shared_ptr<>.
2011-03-22 21:11:25 -03:00
David Capello
2baa342a65 Remove "j" prefix from some files in gui library. 2011-01-30 19:12:10 -03:00
David Capello
3887173fac Rename all commands to camel case. 2011-01-20 20:46:58 -03:00
David Capello
bf395fca61 More updates for copyright year to 2011. 2011-01-20 18:32:31 -03:00
David Capello
cb3dd70fb8 Move Jinete library to src/gui directory (future gui-lib). 2010-09-26 15:59:32 -03:00
David Capello
4b2f341af1 Refactored Command class to contain extensions points (virtual methods) as protected members (except clone() method).
+ Renamed Command::load_params -> onLoadParams
+ Renamed Command::enabled -> onEnabled
+ Renamed Command::checked -> onChecked
+ Renamed Command::execute -> onExecute
+ Added public (non-virtual methods) Command::execute/loadParams/isChecked/isEnabled.
2010-07-31 12:23:45 -03:00
David Capello
c8ae9cbf8a Minor changes in comments. 2010-07-17 20:44:51 -03:00
David Capello
ea56481314 Updated copyright to 2010. 2010-04-28 23:52:51 -03:00
David Capello
bb6815524f Refactored 'extras' stuff in Sprite class.
Now it is called "ExtraCel" which is the union of a Cel and an Image.
2010-04-24 16:09:35 -03:00
David Capello
69a50e4d9d Fixed: cursor preview is not shown anymore when animation is being played. 2010-03-30 21:49:35 -03:00
David Capello
475d0eeb1b Refactored Sprite class: no public variable members, all functions sprite_* go as Sprite function members, pimpl idiom. 2010-03-30 21:43:18 -03:00
David Capello
ee878c87e9 Modified Palette class to contain all functions to manipulate it as function members.
Modified its implementation to use std::vector<> instead of a raw C array[].
Now the number of colors in the sprite is more relevant (e.g. we should be able to create sprites of 4bpp, 16 colors).
2010-03-28 12:15:32 -03:00
David Capello
cb97884026 - All tools stuff refactored in various files/components.
- Added classes: IToolLoop, Tool, ToolGroup, ToolInk, ToolController, ToolPointShape, ToolIntertwine, ToolBox, etc.
- Added ToolLoopManager.
- Removed old src/modules/tools.cpp.
- Added ISettings and UISettingsImpl, adding the tools settings (onion skinning, grid, tiled mode, etc.).
- Added App::PenSizeBeforeChange, PenSizeAfterChange, CurrentToolChange signals.
- Renamed Context::get_bg/fg_color to getBg/FgColor.
- Refactored Brush class to Pen and added PenType.
- Renamed tiled_t to TiledMode.
- get_config_rect now uses the new Rect class imported from Vaca instead of old jrect.
- Added default_skin.xml to load tool icons.
- Added pen preview in Editor::cursor stuff.
- Added Editor::decorators.

Note: This big patch is from some time ago. I did my best to pre-commit other small changes before this big one.
2010-03-07 17:47:45 -02:00
David Capello
a8831eed86 Modified some comments to C++ style. 2010-02-28 22:09:46 -02:00
David Capello
96759c9c17 Converted all TRUE/FALSE to C++ true/false 2010-01-30 16:43:13 +00:00
David Capello
6e93dfe4ea Converted editor widget in a C++ class (Editor class derived from Widget). 2010-01-27 02:52:30 +00:00
David Capello
5455136f35 Internal refactoring of commands to support record/play macros in the near future. 2009-10-09 01:34:06 +00:00
David Capello
b0c56578ca Moved modules/sprites.cpp to effect/images_ref.cpp 2009-08-17 23:45:55 +00:00
David Capello
3885f37f45 + CurrentSprite class was split in SpriteWrapper/Reader/Writer, and CurrentSpriteReader/Writer wrappers.
+ More routines are using exceptions for error handling.
+ Added JWidgetPtr class.
+ Added Undoable::set_imgtype/layer_from_background/flatten_layers.
2009-06-11 15:11:11 +00:00
David Capello
c4be9fe5b4 Added Context and UIContext classes.
Added CurrentSprite class.
Removed current_sprite global.
Moved all functions of 'sprites' module to Context/UIContext.
2009-06-01 02:59:15 +00:00
David Capello
8e498470d5 Fixed bug #2511762 (thanks to Clayton Enga for the patch).
Added the feature #2419098 (David Campo idea).
2009-01-24 00:41:01 +00:00
David Capello
c35c452a80 Converted GfxObj and all the hierarchy of graphics objects to classes.
Removed "(void)" -> "()".
2008-10-01 01:27:51 +00:00
David Capello
a587132ffe Project converted to C++. 2008-09-30 21:01:54 +00:00