Commit Graph

8778 Commits

Author SHA1 Message Date
Martín Capello
fecfbb1145 Fix icon's Y position when the item is in the last row of a ButtonSet with more than one row (fix #2676) 2022-09-20 17:51:54 -03:00
Martín Capello
6e57546aa9 Fix text Y position when the item is in the last row of a ButtonSet.
The last row of items are a bit taller to make room for the button border, so this compensates that.
2022-09-20 17:51:52 -03:00
Martín Capello
8d5f281998 Fix index mode spray not handling masked color as expected (fix #3063) 2022-09-20 14:35:21 -03:00
Gaspar Capello
8eae7c00ae When eyedropper tool picks a pixel of mask color, the FG color changes to entry 0 (fix #2813) 2022-09-20 14:28:00 -03:00
David Capello
05dd5f8db7 Merge branch 'fix-export-layers-same-name' 2022-09-20 14:25:22 -03:00
Gaspar Capello
fbf62407d3 Fix gif opening causes color reindexing when duplicate colors in color table (fix #3426)
If the RGB color at index 'i' of the local gif palette and the sprite palette match, there is no need to call findMatchColor(). This prevents indexes from being reassigned undesirably.
Also, in the special case that a global palette exists and as long as no local palette appears during frame iteration, it is not necessary to call findMatchColor() since the global palette is equal to the sprite's palette (in colors and order).
2022-09-20 13:52:15 -03:00
David Capello
eadef19924 Update submodules 2022-09-16 12:30:13 -03:00
David Capello
d012bd2d45 Add abstract app::Renderer 2022-09-15 12:39:59 -03:00
David Capello
a471ac8425 Update laf/clip/fmt submodules 2022-09-15 12:29:52 -03:00
David Capello
20cc4ce61b Minor syntax changes for readability of conditions in assignments 2022-09-15 10:43:50 -03:00
David Capello
b3ecf6985f Prefer passing arguments by value instead of by reference when possible
Accessing values should be faster than accessing reference/pointers.
2022-09-15 10:31:31 -03:00
David Capello
c4fefadf79 Move local variable "alpha" inside lambda function 2022-09-15 10:30:17 -03:00
Gaspar Capello
aa41b742bd Fix hidden colors should be discarded (fix #3505)
Before this fix, hidden pixels (alpha == 0 and non-zero RGB values) were added to the octree map.
2022-09-15 10:25:18 -03:00
Martín Capello
a7145ba09c Add asserts to detect when MinSize > MaxSize 2022-09-15 10:06:11 -03:00
Martín Capello
f454d9a0af Add "minheight" properties to avoid std::clamp asserts in visual studio when lo > hi 2022-09-15 10:01:50 -03:00
Martín Capello
826fc1a5fd Remember layer index between export operations 2022-09-13 17:09:58 -03:00
David Capello
eced4734aa Merge branch 'main' into beta 2022-09-09 13:53:26 -03:00
David Capello
9b917fe197 Update laf module 2022-09-09 13:52:40 -03:00
David Capello
f925e22561 Don't encourage the usage of layerIndex param in ExportSpriteSheetParams
Until we don't have a standarized way to indicate layers by indexes.
2022-09-05 17:19:53 -03:00
David Capello
d5f54da021 Avoid hardcoded number of initial items added in the layers combobox 2022-09-05 17:19:53 -03:00
Martín Capello
acdb501fc8 Use layer index to avoid conflicts when exporting sprites with layers that have the same name (fix #2656) 2022-09-05 17:19:53 -03:00
David Capello
03148f9c7c Add SENTRY_ENV option 2022-09-05 16:28:44 -03:00
David Capello
f54605e1ea Fix typo with SENTRY_DSN option name 2022-09-05 16:21:45 -03:00
David Capello
c212e2d8b6 Merge branch 'main' into beta 2022-09-02 14:44:53 -03:00
David Capello
c0a872ee51 Update laf submodule to fix #3433 2022-09-02 14:35:23 -03:00
David Capello
901175d476 Restore possibility to use Ctrl+Alt to copy selection and snap-to-grid at the same time (fix #3497)
If we don't activate Brush Size mouse wheel action when using Ctrl+Alt
key modifiers in a selection-like tool we can use Ctrl+Alt to make
copies of the selected region and snap-to-grid at the same time.
2022-09-02 11:56:07 -03:00
David Capello
87a68b0a81 Fix Ctrl+Alt+drag mouse to increase brush size when moving to the right (fix #3496)
Regression introduced in 50707117f6
2022-09-02 11:47:09 -03:00
David Capello
b168b1191f Replace some bool params with enums 2022-09-02 11:41:46 -03:00
David Capello
8b08a88bd1 Merge branch 'main' into beta 2022-08-31 12:31:44 -03:00
David Capello
ae889d4ae3 Remove unused local variable from BmpFormat::onLoad() 2022-08-31 12:29:56 -03:00
David Capello
8d79350b7c Fix minor warning C4468 in MSVC using [[fallthrough]]
This is the warning C4468: 'fallthrough': attribute must be followed by a case label or a default label
2022-08-31 12:28:52 -03:00
David Capello
85a69a6783 Add missing RangeObj instance in Range_set_tiles() 2022-08-31 12:06:05 -03:00
David Capello
ddafa5083e Merge branch 'main' into beta 2022-08-31 11:57:16 -03:00
David Capello
c79fb8b211 Fix compilation when ENABLE_UI is disabled
E.g. We cannot use current_editor/Editor class for the CLI-only
Aseprite version.
2022-08-31 11:48:16 -03:00
David Capello
2a93672c70 [lua] Range:clear() now clears the selection of slices 2022-08-31 11:36:39 -03:00
David Capello
47aae7fc07 [lua] Support expressions like: app.range.slices=app.activeSprite.slices
Using lua_geti() we can iterate the SlicesObj as a table.
2022-08-31 11:28:37 -03:00
David Capello
6dce23540a [lua] Move app.selectedSlices to app.range.slices
The biggest motivation was that the Range object is already used to
get/set selected objects in the UI, and it's the range used in
operations like Edit > Delete command (which is the case for slices).
2022-08-31 11:17:34 -03:00
lampysprites
4d65b5c925 [lua] Add app.selectedSlices field 2022-08-31 10:36:00 -03:00
David Capello
2789e41d48 [lua] New API version 20 2022-08-31 09:36:27 -03:00
David Capello
6da4000e6c Make Enter key to "Agree" loading the animation sequence when we modify the duration field 2022-08-31 09:11:59 -03:00
lampysprites
c67902dee3 Request frame duration when opening sequences 2022-08-31 09:06:16 -03:00
Gaspar Capello
277e24c799 Minor refactor on old macros within BMP format 2022-08-30 14:44:47 -03:00
David Capello
1335d65c41 Merge branch 'main' into beta 2022-08-30 14:22:17 -03:00
David Capello
65e3207427 Merge branch 'main' into beta 2022-08-30 14:20:11 -03:00
David Capello
877b5e00a3 Add color_scales_tests 2022-08-30 14:14:06 -03:00
Gaspar Capello
bdcabdedf3 Add extended support to BMP files (fix #3277, fix #1495)
Before this addition, Aseprite supported following BMP formats:
- Size = 12 (OS/2 BMP 1.0)
- Size = 40 (Windows BMP v3)

Now extended support has been added to the BMP extension:
- Load BMP files with BMP header size:
  - Size = 12 (OS/2 BMP 1.0)
  - Size = 16 (OS/2 BMP 2.0 - size 16)
  - Size = 24 (OS/2 BMP 2.0 - size 24)
  - Size = 40 (Windows BMP v3)
  - Size = 52 (BITMAPV2INFOHEADER)
  - Size = 56 (BITMAPV3INFOHEADER)
  - Size = 60 (OS/2 BMP 2.0 - size 60)
  - Size = 64 (OS/2 BMP 2.0 - size 64)
  - Size = 108 (BITMAPV4INFOHEADER) at the moment colorimetry isn’t supported.
  - Size = 124 (BITMAPV5INFOHEADER) at the moment ICC profiles not supported.
- Load BMP with alpha channel.
- Load BMP 2bit color depth.
- Export BMP files with alpha channel (not palette based).
2022-08-30 13:34:32 -03:00
David Capello
bc16ab3a71 Fix crash accessing a deleted display using parentDisplay() (fix #3491, fix #2907)
This might be a fix for two frequently reported crashes from Sentry:

1) In Manager::_closeWindow() (#3491): We can reproduce this bug (without
this patch) pressing Ctrl+S to save the active sprite and clicking
randomly in the menu bar (File, Edit, etc. options) to open other menu
boxes (a crash can happen when multiple windows UI is enabled).

2) In set_native_cursor_on_all_displays() (#2907): We weren't able to
reproduce this bug.
2022-08-29 20:01:50 -03:00
Gaspar Capello
29af6174bd Fix fix_test_img() because BMP supports alpha channel 2022-08-24 19:09:18 -03:00
David Capello
4817f0a64b Merge branch 'main' into beta 2022-08-24 16:56:34 -03:00
David Capello
282328d6d6 Remove dependency with stringencoders library 2022-08-24 12:50:30 -03:00