Commit Graph

4 Commits

Author SHA1 Message Date
David Capello
e9308c2d35 Add alpha channel in quantization (related to #286) 2015-07-02 11:18:43 -03:00
David Capello
ad856b2a55 Use std:: when necessary, and std::numeric_limits instead of INT_MAX 2015-03-04 21:35:11 -03:00
Jonathan Whiting
6b6be0fd07 Include rgba function def, and un-ambiguate rgba in use 2015-01-01 15:50:46 +00:00
David Capello
da1358c5dc Unify all render code in one library
Changes:
* Create render library (move util/render.cpp to render/render.cpp)
* Move app::Zoom class to render::Zoom
* Remove doc::Image::merge() member function
* Add gfx::Clip helper class (to clip dst/src rectangles before a blit)
* Move doc::composite_image() to render::composite_image()
* Remove doc::Sprite::render()
* Replace Sprite::getPixel() with render::get_sprite_pixel()
* Remove doc::layer_render() function
* Convert DitheringMethod to a enum class
* Add AppRender to configure a render::Render with the app configuration
* Move checked background preferences as document-specific configuration
* Add doc::Sprite::layer() and palette() member functions
* Add doc::Layer::cel() member function
* Add doc::Palette::entry() member function()
* Add doc::frame_t type
* Move create_palette_from_rgb/convert_pixel_format to render library
* ExportSpriteSheet doesn't need a temporary image now that we can specify
  the source rectangle in the render routine
2014-12-28 11:06:11 -03:00