Commit Graph

13 Commits

Author SHA1 Message Date
David Capello
d23fa2230b Implement option to generate one optimized palette for all frames when we save a .gif file 2014-08-09 12:51:11 -03:00
David Capello
f4b2b47a2c Add #pragma once 2014-03-29 19:40:17 -03:00
David Capello
e5ba8e0922 Encapsulate Image implementation (private members, accessors, iterators, etc.)
- Rename _rgba/_graya to raster::rgba()/graya()
- Add raster::color_t type (alias for uint32_t)
- Rename raster::GfxObj to Object. And GfxObj::getType() to Object::type()
- Move conversion from raster::Image/Palette to Allegro BITMAP/RGB
  to raster/conversion_alleg.h file
- Add raster/color_scales.h
- Rename image_* functions to raster/primitives.h
- Reimplement ink processing with templates instead of macros
2013-11-09 19:59:05 -03:00
David Capello
cde54f3682 Change BSD license to MIT in sublibraries and fix headers 2013-08-08 21:01:20 -03:00
David Capello
c88f9b172b Refactor: Move app files to src/app subdirectory inside app namespace
- Add HAVE_CONFIG_H wrapper to #include "config.h"
- Removed widgets namespace (it's in app now)
- Move some functions from src/file/file.h to src/base/cfile.h
- Move Vector2d to base library
- Rename MenuItem2 to AppMenuItem
2013-08-05 21:20:19 -03:00
David Capello
9b8e87da10 Update copyright year to 2013 2013-01-27 12:13:13 -03:00
David Capello
ec2ae4c261 Minor changes. 2012-03-23 11:44:10 -03:00
David Capello
b8fbaad7fb Replace Allegro Sprite Editor or ASE with ASEPRITE in all files. 2012-01-06 01:12:57 -03:00
David Capello
02a9d50524 Update copyright year to 2012. 2012-01-06 00:52:11 -03:00
David Capello
ed6090bc36 Convert all newline to LF style and remove all tabs.
This was done to avoid mixed files (CRLF & LF) in the repository.
2012-01-05 19:45:03 -03:00
David Capello
69dff9b5d0 Use C99 uint*_t instead of ase_uint*. 2011-03-24 18:36:19 -03:00
David Capello
bf395fca61 More updates for copyright year to 2011. 2011-01-20 18:32:31 -03:00
David Capello
864d13fb40 Add accurate color quantization or use median cut if the sprite has more than 256 colors.
+ Implemented issue #3 - Accurate Sprite Quantize.
+ Remove Ben Davis code to quantize color palette (to avoid license problems).
2011-01-14 18:22:23 -03:00