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Redraw editor when symmetry is enabled/disabled
This redraw issue appears when we assign a key to switch the global symmetry visibility (SymmetryModeCommand).
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07c3853bab
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@ -197,6 +197,7 @@ Editor::Editor(Document* document, EditorFlags flags)
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m_pixelGridConn = docPref.pixelGrid.AfterChange.connect(base::Bind<void>(&Editor::invalidate, this));
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m_bgConn = docPref.bg.AfterChange.connect(base::Bind<void>(&Editor::invalidate, this));
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m_onionskinConn = docPref.onionskin.AfterChange.connect(base::Bind<void>(&Editor::invalidate, this));
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m_symmetryModeConn = Preferences::instance().symmetryMode.enabled.AfterChange.connect(base::Bind<void>(&Editor::invalidateIfActive, this));
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m_document->addObserver(this);
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@ -1713,4 +1714,10 @@ void Editor::dropMovingPixels()
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backToPreviousState();
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}
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void Editor::invalidateIfActive()
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{
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if (isActive())
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invalidate();
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}
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} // namespace app
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@ -249,6 +249,8 @@ namespace app {
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gfx::Point calcExtraPadding(const render::Zoom& zoom);
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void invalidateIfActive();
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// Stack of states. The top element in the stack is the current state (m_state).
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EditorStatesHistory m_statesHistory;
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@ -300,6 +302,7 @@ namespace app {
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base::ScopedConnection m_pixelGridConn;
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base::ScopedConnection m_bgConn;
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base::ScopedConnection m_onionskinConn;
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base::ScopedConnection m_symmetryModeConn;
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EditorObservers m_observers;
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