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Add some colors for cel edges/guides in doc pref
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37748c3783
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@ -280,6 +280,11 @@
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<option id="opacity" type="int" default="160" migrate="PixelGrid.Opacity" />
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<option id="auto_opacity" type="bool" default="true" migrate="PixelGrid.AutoOpacity" />
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</section>
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<section id="guides">
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<option id="layer_edges_color" type="app::Color" default="app::Color::fromRgb(0, 0, 255)" />
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<option id="default_slice_color" type="app::Color" default="app::Color::fromRgb(0, 0, 255)" />
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<option id="automatic_guides_color" type="app::Color" default="app::Color::fromRgb(0, 0, 255, 128)" />
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</section>
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<section id="bg">
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<option id="type" type="BgType" default="BgType::CHECKED_16x16" migrate="Option.CheckedBgType" />
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<option id="zoom" type="bool" default="true" migrate="Option.CheckedBgZoom" />
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@ -58,7 +58,6 @@
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<color id="editor_face" value="#655561" />
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<color id="editor_sprite_border" value="#000000" />
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<color id="editor_sprite_bottom_border" value="#41412c" />
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<color id="editor_layer_edges" value="#0000ff" />
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<color id="editor_view_face" value="#000000" />
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<color id="listitem_normal_text" value="#000000" />
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<color id="listitem_normal_face" value="#ffffff" />
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@ -805,8 +805,12 @@ void Editor::drawSpriteUnclippedRect(ui::Graphics* g, const gfx::Rect& _rc)
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m_state->requireBrushPreview()) {
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Cel* cel = (m_layer ? m_layer->cel(m_frame): nullptr);
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if (cel) {
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drawCelBounds(g, cel);
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if (m_showGuidesThisCel != cel)
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drawCelBounds(
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g, cel,
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color_utils::color_for_ui(m_docPref.guides.layerEdgesColor()));
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if (showGuidesThisCel &&
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m_showGuidesThisCel != cel)
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drawCelGuides(g, cel, m_showGuidesThisCel);
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}
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}
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@ -1019,10 +1023,9 @@ void Editor::drawSlices(ui::Graphics* g)
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}
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}
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void Editor::drawCelBounds(ui::Graphics* g, const Cel* cel)
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void Editor::drawCelBounds(ui::Graphics* g, const Cel* cel, const gfx::Color color)
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{
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g->drawRect(SkinTheme::instance()->colors.editorLayerEdges(),
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getCelScreenBounds(cel));
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g->drawRect(color, getCelScreenBounds(cel));
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}
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void Editor::drawCelGuides(ui::Graphics* g, const Cel* cel, const Cel* mouseCel)
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@ -1034,7 +1037,10 @@ void Editor::drawCelGuides(ui::Graphics* g, const Cel* cel, const Cel* mouseCel)
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if (mouseCel) {
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scrCmpBounds = getCelScreenBounds(mouseCel);
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sprCmpBounds = mouseCel->bounds();
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drawCelBounds(g, mouseCel);
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drawCelBounds(
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g, mouseCel,
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color_utils::color_for_ui(m_docPref.guides.automaticGuidesColor()));
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}
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// Use whole canvas
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else {
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@ -1110,7 +1116,7 @@ void Editor::drawCelHGuide(ui::Graphics* g,
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const gfx::Rect& scrCelBounds, const gfx::Rect& scrCmpBounds,
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const int dottedX)
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{
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auto color = SkinTheme::instance()->colors.editorLayerEdges();
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auto color = color_utils::color_for_ui(m_docPref.guides.automaticGuidesColor());
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g->drawHLine(color, scrX1, scrY, scrX2 - scrX1);
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// Vertical guide to touch the horizontal line
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@ -1126,7 +1132,7 @@ void Editor::drawCelHGuide(ui::Graphics* g,
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auto text = base::convert_to<std::string>(ABS(sprX2 - sprX1)) + "px";
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const int textW = Graphics::measureUITextLength(text, font());
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g->drawText(text,
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gfx::rgba(255, 255, 255, 255), color,
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color_utils::blackandwhite_neg(color), color,
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gfx::Point((scrX1+scrX2)/2-textW/2, scrY-textHeight()));
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}
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@ -1136,7 +1142,7 @@ void Editor::drawCelVGuide(ui::Graphics* g,
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const gfx::Rect& scrCelBounds, const gfx::Rect& scrCmpBounds,
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const int dottedY)
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{
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auto color = SkinTheme::instance()->colors.editorLayerEdges();
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auto color = color_utils::color_for_ui(m_docPref.guides.automaticGuidesColor());
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g->drawVLine(color, scrX, scrY1, scrY2 - scrY1);
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// Horizontal guide to touch the vertical line
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@ -1151,7 +1157,7 @@ void Editor::drawCelVGuide(ui::Graphics* g,
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auto text = base::convert_to<std::string>(ABS(sprY2 - sprY1)) + "px";
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g->drawText(text,
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gfx::rgba(255, 255, 255, 255), color,
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color_utils::blackandwhite_neg(color), color,
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gfx::Point(scrX, (scrY1+scrY2)/2-textHeight()/2));
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}
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@ -280,7 +280,7 @@ namespace app {
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void drawGrid(ui::Graphics* g, const gfx::Rect& spriteBounds, const gfx::Rect& gridBounds,
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const app::Color& color, int alpha);
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void drawSlices(ui::Graphics* g);
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void drawCelBounds(ui::Graphics* g, const Cel* cel);
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void drawCelBounds(ui::Graphics* g, const Cel* cel, const gfx::Color color);
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void drawCelGuides(ui::Graphics* g, const Cel* cel, const Cel* mouseCel);
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void drawCelHGuide(ui::Graphics* g,
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const int sprX1, const int sprX2,
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@ -45,6 +45,7 @@
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#include "doc/palette.h"
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#include "doc/palette_picks.h"
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#include "doc/remap.h"
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#include "doc/slice.h"
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#include "doc/sprite.h"
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#include "render/render.h"
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#include "ui/ui.h"
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@ -467,6 +468,13 @@ public:
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m_transaction.execute(new cmd::SetMask(m_document, newMask));
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}
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void addSlice(Slice* newSlice) override {
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auto color = m_docPref.guides.defaultSliceColor();
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newSlice->userData().setColor(
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doc::rgba(color.getRed(),
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color.getGreen(),
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color.getBlue(),
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color.getAlpha()));
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m_transaction.execute(new cmd::AddSlice(m_sprite, newSlice));
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}
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gfx::Point getMaskOrigin() override { return m_maskOrigin; }
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@ -39,8 +39,6 @@ Slice::Slice()
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, m_owner(nullptr)
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, m_name("Slice")
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{
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// TODO default color should be configurable
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userData().setColor(doc::rgba(0, 0, 255, 255));
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}
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Slice::~Slice()
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