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Remove unused code from ReplaceColor command
The original intention was to save selected colors in the Replace Color dialog so then showing up it again would restore those saved color. But it never worked in that way and just by mistake it was using the Foreground/Background pair of colors by default (which is the desidered behavior now). So we are just removing the buggy code that never worked. (Related to #2028 in some way.)
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@ -1,5 +1,5 @@
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// Aseprite
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// Copyright (C) 2019-2020 Igara Studio S.A.
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// Copyright (C) 2019-2021 Igara Studio S.A.
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// Copyright (C) 2001-2018 David Capello
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//
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// This program is distributed under the terms of
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@ -180,19 +180,12 @@ void ReplaceColorCommand::onExecute(Context* context)
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TARGET_GRAY_CHANNEL |
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TARGET_ALPHA_CHANNEL);
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filter.setFrom(Preferences::instance().colorBar.fgColor());
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filter.setTo(Preferences::instance().colorBar.bgColor());
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#ifdef ENABLE_UI
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if (ui) {
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filter.setFrom(get_config_color(ConfigSection, "Color1", Preferences::instance().colorBar.fgColor()));
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filter.setTo(get_config_color(ConfigSection, "Color2", Preferences::instance().colorBar.bgColor()));
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if (ui)
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filter.setTolerance(get_config_int(ConfigSection, "Tolerance", 0));
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}
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else
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#endif // ENABLE_UI
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{
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filter.setFrom(Preferences::instance().colorBar.fgColor());
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filter.setTo(Preferences::instance().colorBar.bgColor());
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filter.setTolerance(params().tolerance());
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}
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if (params().from.isSet()) filter.setFrom(params().from());
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if (params().to.isSet()) filter.setTo(params().to());
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@ -202,11 +195,8 @@ void ReplaceColorCommand::onExecute(Context* context)
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#ifdef ENABLE_UI
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if (ui) {
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ReplaceColorWindow window(filter, filterMgr);
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if (window.doModal()) {
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set_config_color(ConfigSection, "From", filter.getFrom());
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set_config_color(ConfigSection, "To", filter.getTo());
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if (window.doModal())
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set_config_int(ConfigSection, "Tolerance", filter.getTolerance());
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}
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}
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else
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#endif // ENABLE_UI
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