mirror of
https://github.com/aseprite/aseprite.git
synced 2025-03-14 04:19:12 +00:00
Add names to threads (#3729)
This is useful for Sentry crash reports, so we can identify threads by name.
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@ -1 +1 @@
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Subproject commit 78478475e56c48b5290907d3a66db91d309f9e8a
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Subproject commit 076a52afca497866eb5862b928d4db39783abe59
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@ -18,6 +18,7 @@
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#include "base/convert_to.h"
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#include "base/launcher.h"
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#include "base/replace_string.h"
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#include "base/thread.h"
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#include "base/version.h"
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#include "ver/info.h"
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@ -198,6 +199,8 @@ void CheckUpdateThreadLauncher::onMonitoringTick()
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// This method is executed in a special thread to send the HTTP request.
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void CheckUpdateThreadLauncher::checkForUpdates()
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{
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base::this_thread::set_name("check-update");
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// Add mini-stats in the request
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std::stringstream extraParams;
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extraParams << "inits=" << m_inits
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@ -1,5 +1,5 @@
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// Aseprite
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// Copyright (C) 2019-2020 Igara Studio S.A.
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// Copyright (C) 2019-2023 Igara Studio S.A.
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//
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// This program is distributed under the terms of
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// the End-User License Agreement for Aseprite.
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@ -11,6 +11,7 @@
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#include "app/closed_docs.h"
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#include "app/doc.h"
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#include "app/pref/preferences.h"
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#include "base/thread.h"
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#include <algorithm>
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#include <limits>
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@ -118,6 +119,8 @@ void ClosedDocs::backgroundThread()
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{
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CLOSEDOC_TRACE("CLOSEDOC: [BG] Background thread start");
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base::this_thread::set_name("closed-docs");
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std::unique_lock<std::mutex> lock(m_mutex);
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while (!m_done) {
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base::tick_t now = base::current_tick();
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@ -29,6 +29,7 @@
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#include "app/pref/preferences.h"
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#include "base/chrono.h"
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#include "base/remove_from_container.h"
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#include "base/thread.h"
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#include "ui/system.h"
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namespace app {
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@ -123,6 +124,7 @@ void BackupObserver::onRemoveDocument(Doc* doc)
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void BackupObserver::backgroundThread()
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{
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std::unique_lock<std::mutex> lock(m_mutex);
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base::this_thread::set_name("backup");
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int normalPeriod = int(60.0*m_config->dataRecoveryPeriod);
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int lockedPeriod = 5;
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@ -17,6 +17,7 @@
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#include "app/pref/preferences.h"
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#include "app/resource_finder.h"
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#include "base/fs.h"
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#include "base/thread.h"
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#include "base/time.h"
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#include "ui/system.h"
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@ -109,6 +110,7 @@ void DataRecovery::launchSearch()
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m_thread = std::thread(
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[this]{
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base::this_thread::set_name("search-sessions");
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searchForSessions();
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m_searching = false;
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});
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@ -1,5 +1,5 @@
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// Aseprite
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// Copyright (C) 2019-2022 Igara Studio S.A.
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// Copyright (C) 2019-2023 Igara Studio S.A.
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// Copyright (C) 2001-2018 David Capello
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//
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// This program is distributed under the terms of
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@ -206,6 +206,8 @@ private:
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}
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void loadBgThread() {
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base::this_thread::set_name("thumbnails");
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while (!m_queue.empty()) {
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bool success = true;
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while (success) {
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@ -1,5 +1,5 @@
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// Aseprite
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// Copyright (C) 2018-2022 Igara Studio S.A.
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// Copyright (C) 2018-2023 Igara Studio S.A.
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// Copyright (C) 2016-2018 David Capello
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//
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// This program is distributed under the terms of
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@ -176,6 +176,8 @@ private:
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void paintingProc() {
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COLSEL_TRACE("COLSEL: paintingProc starts\n");
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base::this_thread::set_name("colsel-painter");
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std::unique_lock<std::mutex> lock(m_mutex);
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while (true) {
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m_paintingCV.wait(lock);
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@ -12,6 +12,7 @@
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#include "app/i18n/strings.h"
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#include "app/resource_finder.h"
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#include "base/fs.h"
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#include "base/thread.h"
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#include "enter_license.h"
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#include "ui/message.h"
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#include "ui/style.h"
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@ -72,6 +73,7 @@ void EnterLicense::startActivation()
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std::string key = licenseKey()->text();
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m_activationInProgress = true;
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m_activation = std::thread([this, key]() {
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base::this_thread::set_name("activate-key");
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try {
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auto token = drm::LicenseManager::instance()->activate(key);
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onActivated(token);
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@ -1,5 +1,5 @@
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// Aseprite
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// Copyright (C) 2019-2022 Igara Studio S.A.
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// Copyright (C) 2019-2023 Igara Studio S.A.
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// Copyright (C) 2001-2016 David Capello
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//
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// This program is distributed under the terms of
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@ -17,6 +17,7 @@
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#include "base/exception.h"
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#include "base/memory.h"
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#include "base/system_console.h"
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#include "base/thread.h"
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#include "doc/palette.h"
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#include "os/error.h"
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#include "os/system.h"
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@ -112,6 +113,9 @@ int app_main(int argc, char* argv[])
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CoInit com; // To create COM objects
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#endif
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// Main thread name
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base::this_thread::set_name("main");
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try {
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#if ENABLE_SENTRY
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app::Sentry sentry;
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