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Temporarily commented the SpriteReader in editor's JM_DRAW because "Preview" does not work with it.
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@ -897,7 +897,7 @@ bool Editor::onProcessMessage(JMessage msg)
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// Editor with sprite
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// Editor with sprite
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else {
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else {
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try {
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try {
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SpriteReader spriteReader(m_sprite);
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//SpriteReader spriteReader(m_sprite);
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int x1, y1, x2, y2;
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int x1, y1, x2, y2;
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// Draw the background outside of sprite's bounds
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// Draw the background outside of sprite's bounds
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