Fix invisible brush edges in certain cases/zoom levels

This commit is contained in:
David Capello 2019-07-01 15:51:58 -03:00
parent a0ebecca50
commit f2fae67734

View File

@ -691,7 +691,6 @@ void Editor::drawOneSpriteUnclippedRect(ui::Graphics* g, const gfx::Rect& sprite
else {
g->blit(tmp, 0, 0, dest.x, dest.y, dest.w, dest.h);
}
m_brushPreview.invalidateRegion(gfx::Region(dest));
}
}