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Test that exporting a sprite sheet uses the correct mask color index when spacing > 0 (test https://github.com/aseprite/aseprite/issues/3391)
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@ -41,6 +41,21 @@ do -- NewSprite
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assert(s2.colorMode == ColorMode.INDEXED)
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end
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do -- ExportSpriteSheet
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local s = Sprite{ fromFile="sprites/2f-index-3x3.aseprite" }
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app.command.ExportSpriteSheet {
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type="horizontal",
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textureFilename="_test_export_spritesheet1.png",
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shapePadding=1
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}
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local i = Image{ fromFile="_test_export_spritesheet1.png" }
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expect_img(i, {
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11,8,11,21,8,11,11,
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11,8,11,21,11,8,11,
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11,8,11,21,11,11,8,
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})
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end
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do -- NewLayer/RemoveLayer
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local s = Sprite(32, 32)
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assert(#s.layers == 1)
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BIN
sprites/2f-index-3x3.aseprite
Normal file
BIN
sprites/2f-index-3x3.aseprite
Normal file
Binary file not shown.
@ -23,3 +23,5 @@
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content as in `point4frames.aseprite`. Useful to test if
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`"sourceSize"` is different when two cels from different sprites are
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merged in the same texture atlas.
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* `2f-index-3x3.aseprite`: Indexed, 2 frames, 1 layer, mask color set
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to index 21.
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