Rename LayerGroup::getLayersList -> layers()

This commit is contained in:
David Capello 2016-06-08 16:12:24 -03:00
parent 64c1ecf555
commit f1f3dc91de
3 changed files with 3 additions and 3 deletions

View File

@ -92,7 +92,7 @@ void FlattenLayers::onExecute()
}
// Delete old layers.
LayerList layers = sprite->root()->getLayersList();
LayerList layers = sprite->root()->layers();
for (Layer* layer : layers)
if (layer != flatLayer)
executeAndAdd(new cmd::RemoveLayer(layer));

View File

@ -391,7 +391,7 @@ void ImportSpriteSheetCommand::onExecute(Context* context)
}
// Copy the list of layers (because we will modify it in the iteration).
LayerList layers = sprite->root()->getLayersList();
LayerList layers = sprite->root()->layers();
// Remove all other layers
for (LayerIterator it=layers.begin(), end=layers.end(); it!=end; ++it) {

View File

@ -167,7 +167,7 @@ namespace doc {
virtual int getMemSize() const override;
const LayerList& getLayersList() { return m_layers; }
const LayerList& layers() { return m_layers; }
LayerIterator getLayerBegin() { return m_layers.begin(); }
LayerIterator getLayerEnd() { return m_layers.end(); }
LayerConstIterator getLayerBegin() const { return m_layers.begin(); }