Fix member initialization order in PlayState

This commit is contained in:
David Capello 2015-04-09 11:36:22 -03:00
parent 45f4d30450
commit ed144aac3d

View File

@ -24,8 +24,8 @@ using namespace ui;
PlayState::PlayState()
: m_playTimer(10)
, m_pingPongForward(true)
, m_nextFrameTime(-1)
, m_pingPongForward(true)
{
}