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Go back to current editor frame when animation in preview window is stopped
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@ -311,8 +311,11 @@ void PreviewEditorWindow::onPlayClicked()
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miniEditor->play(Preferences::instance().preview.playOnce(),
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Preferences::instance().preview.playAll());
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}
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else
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else {
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miniEditor->stop();
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if (m_relatedEditor)
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miniEditor->setFrame(m_relatedEditor->frame());
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}
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}
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void PreviewEditorWindow::onPopupSpeed()
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