diff --git a/docs/manual/manual.rst b/docs/manual/manual.rst index 3cb149014..5ac44b9f8 100644 --- a/docs/manual/manual.rst +++ b/docs/manual/manual.rst @@ -741,9 +741,67 @@ Save to MSK file View ==== +Editor +------ + +Make Unique +''''''''''' + +Split Vertically +'''''''''''''''' + +Split Horizontally +'''''''''''''''''' + +Close +''''' + +Grid +---- + +Grid Settings +''''''''''''' + +Show Grid +''''''''' + +Snap to Grid +'''''''''''' + +Preview +------- + +.. admonition:: Keyboard shortcut: + + F8 + +Using this command you can see the whole sprite with a checked background. +If tiled mode is activated, the sprite will be drawn as a pattern. +It is useful to check alpha channel and border joints (when the sprite is a tile). +When you are inside the Preview mode, you can use the following keys: + + - ESC or F8: Returns to the editor (exits from Preview mode). + - Plus/Minus key: Select a palette color as background (instead of the checked background). + - Left/Right: Move through frames. + +Refresh +------- + +Configure Screen +---------------- + Tools ===== +Configuration +------------- + +Animation Editor +---------------- + +Palette Editor +-------------- + Help ====