Change name of generated files from "generated_file.h" to "file.xml.h"

This commit is contained in:
David Capello 2015-09-22 16:33:49 -03:00
parent a06e01ff7e
commit e7e9f1d482
28 changed files with 31 additions and 31 deletions

View File

@ -5,7 +5,7 @@
file(GLOB widget_files ${CMAKE_SOURCE_DIR}/data/widgets/*.xml) file(GLOB widget_files ${CMAKE_SOURCE_DIR}/data/widgets/*.xml)
foreach(widget_file ${widget_files}) foreach(widget_file ${widget_files})
get_filename_component(widget_name ${widget_file} NAME_WE) get_filename_component(widget_name ${widget_file} NAME_WE)
set(output_fn ${CMAKE_CURRENT_BINARY_DIR}/generated_${widget_name}.h) set(output_fn ${CMAKE_CURRENT_BINARY_DIR}/${widget_name}.xml.h)
add_custom_command( add_custom_command(
OUTPUT ${output_fn} OUTPUT ${output_fn}
@ -21,7 +21,7 @@ endforeach()
# Generate preference types from data/pref.xml # Generate preference types from data/pref.xml
set(pref_xml ${CMAKE_SOURCE_DIR}/data/pref.xml) set(pref_xml ${CMAKE_SOURCE_DIR}/data/pref.xml)
set(output_fn ${CMAKE_CURRENT_BINARY_DIR}/generated_pref_types.h) set(output_fn ${CMAKE_CURRENT_BINARY_DIR}/pref.xml.h)
add_custom_command( add_custom_command(
OUTPUT ${output_fn} OUTPUT ${output_fn}
COMMAND ${CMAKE_BINARY_DIR}/bin/gen --input ${pref_xml} --pref-h > ${output_fn}.tmp COMMAND ${CMAKE_BINARY_DIR}/bin/gen --input ${pref_xml} --pref-h > ${output_fn}.tmp
@ -31,7 +31,7 @@ add_custom_command(
DEPENDS gen) DEPENDS gen)
list(APPEND generated_files ${output_fn}) list(APPEND generated_files ${output_fn})
set(output_fn ${CMAKE_CURRENT_BINARY_DIR}/generated_pref_types.cpp) set(output_fn ${CMAKE_CURRENT_BINARY_DIR}/pref.xml.cpp)
add_custom_command( add_custom_command(
OUTPUT ${output_fn} OUTPUT ${output_fn}
COMMAND ${CMAKE_BINARY_DIR}/bin/gen --input ${pref_xml} --pref-cpp > ${output_fn}.tmp COMMAND ${CMAKE_BINARY_DIR}/bin/gen --input ${pref_xml} --pref-cpp > ${output_fn}.tmp
@ -43,7 +43,7 @@ list(APPEND generated_files ${output_fn})
# Generate generated_skin.h from data/skins/default/skin.xml # Generate generated_skin.h from data/skins/default/skin.xml
set(skin_xml ${CMAKE_SOURCE_DIR}/data/skins/default/skin.xml) set(skin_xml ${CMAKE_SOURCE_DIR}/data/skins/default/skin.xml)
set(output_fn ${CMAKE_CURRENT_BINARY_DIR}/generated_skin.h) set(output_fn ${CMAKE_CURRENT_BINARY_DIR}/skin.xml.h)
add_custom_command( add_custom_command(
OUTPUT ${output_fn} OUTPUT ${output_fn}
COMMAND ${CMAKE_BINARY_DIR}/bin/gen --input ${skin_xml} --skin > ${output_fn}.tmp COMMAND ${CMAKE_BINARY_DIR}/bin/gen --input ${skin_xml} --skin > ${output_fn}.tmp

View File

@ -29,7 +29,7 @@
#include "doc/sprite.h" #include "doc/sprite.h"
#include "ui/ui.h" #include "ui/ui.h"
#include "generated_canvas_size.h" #include "canvas_size.xml.h"
namespace app { namespace app {

View File

@ -34,7 +34,7 @@
#include "doc/sprite.h" #include "doc/sprite.h"
#include "ui/ui.h" #include "ui/ui.h"
#include "generated_cel_properties.h" #include "cel_properties.xml.h"
namespace app { namespace app {

View File

@ -28,7 +28,7 @@
#include "render/quantization.h" #include "render/quantization.h"
#include "ui/manager.h" #include "ui/manager.h"
#include "generated_palette_from_sprite.h" #include "palette_from_sprite.xml.h"
namespace app { namespace app {

View File

@ -21,7 +21,7 @@
#include "doc/sprite.h" #include "doc/sprite.h"
#include "ui/ui.h" #include "ui/ui.h"
#include "generated_duplicate_sprite.h" #include "duplicate_sprite.xml.h"
#include <cstdio> #include <cstdio>

View File

@ -30,7 +30,7 @@
#include "doc/frame_tag.h" #include "doc/frame_tag.h"
#include "doc/layer.h" #include "doc/layer.h"
#include "generated_export_sprite_sheet.h" #include "export_sprite_sheet.xml.h"
#include <limits> #include <limits>
#include <sstream> #include <sstream>

View File

@ -23,7 +23,7 @@
#include "doc/sprite.h" #include "doc/sprite.h"
#include "ui/ui.h" #include "ui/ui.h"
#include "generated_frame_properties.h" #include "frame_properties.xml.h"
namespace app { namespace app {

View File

@ -37,7 +37,7 @@
#include "doc/sprite.h" #include "doc/sprite.h"
#include "ui/ui.h" #include "ui/ui.h"
#include "generated_import_sprite_sheet.h" #include "import_sprite_sheet.xml.h"
namespace app { namespace app {

View File

@ -29,7 +29,7 @@
#include "ui/preferred_size_event.h" #include "ui/preferred_size_event.h"
#include "ui/resize_event.h" #include "ui/resize_event.h"
#include "generated_keyboard_shortcuts.h" #include "keyboard_shortcuts.xml.h"
#define KEYBOARD_FILENAME_EXTENSION "aseprite-keys" #define KEYBOARD_FILENAME_EXTENSION "aseprite-keys"

View File

@ -28,7 +28,7 @@
#include "doc/sprite.h" #include "doc/sprite.h"
#include "ui/ui.h" #include "ui/ui.h"
#include "generated_layer_properties.h" #include "layer_properties.xml.h"
namespace app { namespace app {

View File

@ -19,7 +19,7 @@
#include "doc/image.h" #include "doc/image.h"
#include "doc/layer.h" #include "doc/layer.h"
#include "generated_layer_properties.h" #include "layer_properties.xml.h"
namespace app { namespace app {

View File

@ -33,7 +33,7 @@
#include "doc/sprite.h" #include "doc/sprite.h"
#include "ui/ui.h" #include "ui/ui.h"
#include "generated_new_sprite.h" #include "new_sprite.xml.h"
using namespace ui; using namespace ui;

View File

@ -30,7 +30,7 @@
#include "she/system.h" #include "she/system.h"
#include "ui/ui.h" #include "ui/ui.h"
#include "generated_options.h" #include "options.xml.h"
namespace app { namespace app {

View File

@ -18,7 +18,7 @@
#include "doc/palette.h" #include "doc/palette.h"
#include "doc/sprite.h" #include "doc/sprite.h"
#include "generated_palette_size.h" #include "palette_size.xml.h"
#include <climits> #include <climits>

View File

@ -25,7 +25,7 @@
#include "doc/sprite.h" #include "doc/sprite.h"
#include "ui/ui.h" #include "ui/ui.h"
#include "generated_sprite_properties.h" #include "sprite_properties.xml.h"
#include <cstdio> #include <cstdio>

View File

@ -26,7 +26,7 @@
#include "ui/widget.h" #include "ui/widget.h"
#include "ui/window.h" #include "ui/window.h"
#include "generated_color_curve_point.h" #include "color_curve_point.xml.h"
#include <cmath> #include <cmath>
#include <cstdio> #include <cstdio>

View File

@ -28,7 +28,7 @@
#include "ui/alert.h" #include "ui/alert.h"
#include "ui/button.h" #include "ui/button.h"
#include "generated_gif_options.h" #include "gif_options.xml.h"
#include <gif_lib.h> #include <gif_lib.h>

View File

@ -25,7 +25,7 @@
#include "gfx/rect.h" #include "gfx/rect.h"
#include "render/onionskin_position.h" #include "render/onionskin_position.h"
#include "generated_pref_types.h" #include "pref.xml.h"
#include <map> #include <map>
#include <string> #include <string>

View File

@ -17,7 +17,7 @@
#include "base/fs.h" #include "base/fs.h"
#include "base/launcher.h" #include "base/launcher.h"
#include "generated_send_crash.h" #include "send_crash.xml.h"
namespace app { namespace app {

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@ -31,7 +31,7 @@
#include "ui/slider.h" #include "ui/slider.h"
#include "ui/theme.h" #include "ui/theme.h"
#include "generated_timeline_conf.h" #include "timeline_conf.xml.h"
namespace app { namespace app {

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@ -32,7 +32,7 @@
#include "base/unique_ptr.h" #include "base/unique_ptr.h"
#include "ui/ui.h" #include "ui/ui.h"
#include "generated_new_folder_window.h" #include "new_folder_window.xml.h"
#include <algorithm> #include <algorithm>
#include <cctype> #include <cctype>

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@ -13,7 +13,7 @@
#include "base/unique_ptr.h" #include "base/unique_ptr.h"
#include "ui/window.h" #include "ui/window.h"
#include "generated_file_selector.h" #include "file_selector.xml.h"
#include <string> #include <string>

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@ -13,7 +13,7 @@
#include "doc/anidir.h" #include "doc/anidir.h"
#include "doc/frame.h" #include "doc/frame.h"
#include "generated_frame_tag_properties.h" #include "frame_tag_properties.xml.h"
namespace doc { namespace doc {
class FrameTag; class FrameTag;

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@ -14,7 +14,7 @@
#include "app/ui/workspace_view.h" #include "app/ui/workspace_view.h"
#include "ui/box.h" #include "ui/box.h"
#include "generated_home_view.h" #include "home_view.xml.h"
namespace ui { namespace ui {
class View; class View;

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@ -12,7 +12,7 @@
#include "app/ui/tabs.h" #include "app/ui/tabs.h"
#include "ui/window.h" #include "ui/window.h"
#include "generated_main_window.h" #include "main_window.xml.h"
namespace ui { namespace ui {
class Splitter; class Splitter;

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@ -24,7 +24,7 @@
#include "ui/theme.h" #include "ui/theme.h"
#include "ui/view.h" #include "ui/view.h"
#include "generated_palette_popup.h" #include "palette_popup.xml.h"
namespace app { namespace app {

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@ -12,7 +12,7 @@
#include "app/ui/keyboard_shortcuts.h" #include "app/ui/keyboard_shortcuts.h"
#include "ui/accelerator.h" #include "ui/accelerator.h"
#include "generated_select_accelerator.h" #include "select_accelerator.xml.h"
namespace app { namespace app {

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@ -16,7 +16,7 @@
#include "ui/manager.h" #include "ui/manager.h"
#include "ui/theme.h" #include "ui/theme.h"
#include "generated_skin.h" #include "skin.xml.h"
#include <map> #include <map>
#include <string> #include <string>