Disable tests by default

Sometimes a compilation error in a test is reported when the user only
wants to execute the Aseprite binary (and it's actually already compiled).
This commit is contained in:
David Capello 2016-03-29 19:06:41 -03:00
parent 0430fe998c
commit e10a3e4a17
2 changed files with 2 additions and 2 deletions

View File

@ -19,7 +19,7 @@ before_install:
before_script:
- mkdir build
- cd build
- cmake .. -DUSE_SHARED_CURL=$SHARED -DUSE_SHARED_GIFLIB=$SHARED -DUSE_SHARED_JPEGLIB=$SHARED -DUSE_SHARED_ZLIB=$SHARED -DUSE_SHARED_LIBPNG=$SHARED -DUSE_SHARED_TINYXML=$SHARED -DUSE_SHARED_PIXMAN=$SHARED -DUSE_SHARED_ALLEGRO4=$SHARED
- cmake .. -DUSE_SHARED_CURL=$SHARED -DUSE_SHARED_GIFLIB=$SHARED -DUSE_SHARED_JPEGLIB=$SHARED -DUSE_SHARED_ZLIB=$SHARED -DUSE_SHARED_LIBPNG=$SHARED -DUSE_SHARED_TINYXML=$SHARED -DUSE_SHARED_PIXMAN=$SHARED -DUSE_SHARED_ALLEGRO4=$SHARED -DENABLE_TESTS=ON
script:
- "make"

View File

@ -55,7 +55,7 @@ option(USE_SKIA_BACKEND "Use Skia backend" off)
option(ENABLE_MEMLEAK "Enable memory-leaks detector (only for developers)" off)
option(ENABLE_UPDATER "Enable automatic check for updates" on)
option(ENABLE_WEBSERVER "Enable support to run a webserver (for HTML5 gamedev)" off)
option(ENABLE_TESTS "Enable the unit tests" on)
option(ENABLE_TESTS "Enable the unit tests" off)
option(ENABLE_TRIAL_MODE "Compile the trial version" off)
option(ENABLE_STEAM "Compile with Steam library" off)
option(FULLSCREEN_PLATFORM "Enable fullscreen by default" off)