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Remember last user choice of 'Extrude' option in Export Sprite Sheet
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@ -659,6 +659,7 @@ void ExportSpriteSheetCommand::onExecute(Context* context)
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if (!params.shapePadding.isSet()) params.shapePadding( docPref.spriteSheet.shapePadding());
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if (!params.innerPadding.isSet()) params.innerPadding( docPref.spriteSheet.innerPadding());
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if (!params.trim.isSet()) params.trim( docPref.spriteSheet.trim());
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if (!params.extrude.isSet()) params.extrude( docPref.spriteSheet.extrude());
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if (!params.openGenerated.isSet()) params.openGenerated( docPref.spriteSheet.openGenerated());
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if (!params.layer.isSet()) params.layer( docPref.spriteSheet.layer());
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if (!params.tag.isSet()) params.tag( docPref.spriteSheet.frameTag());
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