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lua: Add Rectangle.isEmpty property
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@ -106,6 +106,13 @@ int Rectangle_set_height(lua_State* L)
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return 0;
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return 0;
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}
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}
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int Rectangle_get_isEmpty(lua_State* L)
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{
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const auto rc = get_obj<gfx::Rect>(L, 1);
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lua_pushboolean(L, rc->isEmpty());
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return 1;
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}
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const luaL_Reg Rectangle_methods[] = {
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const luaL_Reg Rectangle_methods[] = {
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{ nullptr, nullptr }
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{ nullptr, nullptr }
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};
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};
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@ -115,6 +122,7 @@ const Property Rectangle_properties[] = {
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{ "y", Rectangle_get_y, Rectangle_set_y },
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{ "y", Rectangle_get_y, Rectangle_set_y },
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{ "width", Rectangle_get_width, Rectangle_set_width },
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{ "width", Rectangle_get_width, Rectangle_set_width },
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{ "height", Rectangle_get_height, Rectangle_set_height },
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{ "height", Rectangle_get_height, Rectangle_set_height },
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{ "isEmpty", Rectangle_get_isEmpty, nullptr },
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{ nullptr, nullptr, nullptr }
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{ nullptr, nullptr, nullptr }
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};
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};
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