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Timeline: smaller row size
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@ -72,16 +72,16 @@
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// Size of the thumbnail in the screen (width x height), the really
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// size of the thumbnail bitmap is specified in the
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// 'generate_thumbnail' routine.
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#define THUMBSIZE (32*jguiscale())
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#define THUMBSIZE (12*jguiscale())
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// Height of the headers.
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#define HDRSIZE (3 + text_height(this->getFont())*2 + 3 + 3)
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#define HDRSIZE THUMBSIZE
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// Width of the frames.
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#define FRMSIZE (3 + THUMBSIZE + 3)
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#define FRMSIZE THUMBSIZE
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// Height of the layers.
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#define LAYSIZE (3 + MAX(text_height(this->getFont()), THUMBSIZE) + 4)
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#define LAYSIZE THUMBSIZE
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// Space between icons and other information in the layer.
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#define ICONSEP (2*jguiscale())
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@ -867,8 +867,7 @@ void Timeline::drawHeader(const gfx::Rect& clip)
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drawHeaderPart(clip, x1, y1, x2, y2,
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// is_hot, is_clk,
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false, false,
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"Frames >>", 1,
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"Layers", -1);
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"Frames", 1);
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}
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void Timeline::drawHeaderFrame(const gfx::Rect& clip, FrameNumber frame)
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@ -880,8 +879,7 @@ void Timeline::drawHeaderFrame(const gfx::Rect& clip, FrameNumber frame)
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m_clk_frame == frame);
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int x1, y1, x2, y2;
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int cx1, cy1, cx2, cy2;
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char buf1[256];
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char buf2[256];
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char buf[256];
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get_clip_rect(ji_screen, &cx1, &cy1, &cx2, &cy2);
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@ -896,12 +894,10 @@ void Timeline::drawHeaderFrame(const gfx::Rect& clip, FrameNumber frame)
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y1, getBounds().x2()-1, y2);
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// Draw the header for the layers.
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usprintf(buf1, "%d", frame+1);
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usprintf(buf2, "%d", m_sprite->getFrameDuration(frame));
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usprintf(buf, "%d", frame+1);
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drawHeaderPart(clip, x1, y1, x2, y2,
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is_hot, is_clk,
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buf1, 0,
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buf2, 0);
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buf, 0);
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// If this header wasn't clicked but there are another frame's
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// header clicked, we have to draw some indicators to show that the
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@ -928,9 +924,8 @@ void Timeline::drawHeaderFrame(const gfx::Rect& clip, FrameNumber frame)
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}
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void Timeline::drawHeaderPart(const gfx::Rect& clip, int x1, int y1, int x2, int y2,
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bool is_hot, bool is_clk,
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const char *line1, int align1,
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const char *line2, int align2)
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bool is_hot, bool is_clk,
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const char* text, int text_align)
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{
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SkinTheme* theme = static_cast<SkinTheme*>(getTheme());
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ui::Color fg, face;
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@ -947,28 +942,15 @@ void Timeline::drawHeaderPart(const gfx::Rect& clip, int x1, int y1, int x2, int
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rectfill(ji_screen, x1, y1, x2, y2, to_system(face));
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// Draw the text inside this header.
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if (line1 != NULL) {
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if (align1 < 0)
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if (text != NULL) {
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if (text_align < 0)
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x = x1+3;
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else if (align1 == 0)
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x = (x1+x2)/2 - text_length(getFont(), line1)/2;
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else if (text_align == 0)
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x = (x1+x2)/2 - text_length(getFont(), text)/2;
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else
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x = x2 - 3 - text_length(getFont(), line1);
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x = x2 - 3 - text_length(getFont(), text);
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jdraw_text(ji_screen, getFont(), line1, x, y1+3,
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fg, face, true, jguiscale());
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}
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if (line2 != NULL) {
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if (align2 < 0)
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x = x1+3;
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else if (align2 == 0)
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x = (x1+x2)/2 - text_length(this->getFont(), line2)/2;
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else
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x = x2 - 3 - text_length(this->getFont(), line2);
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jdraw_text(ji_screen, this->getFont(), line2,
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x, y1+3+ji_font_get_size(this->getFont())+3,
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jdraw_text(ji_screen, getFont(), text, x, y1+3,
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fg, face, true, jguiscale());
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}
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}
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@ -86,8 +86,7 @@ namespace app {
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void drawHeaderFrame(const gfx::Rect& clip, FrameNumber frame);
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void drawHeaderPart(const gfx::Rect& clip, int x1, int y1, int x2, int y2,
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bool is_hot, bool is_clk,
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const char* line1, int align1,
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const char* line2, int align2);
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const char* text, int text_align);
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void drawSeparator(const gfx::Rect& clip);
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void drawLayer(const gfx::Rect& clip, int layer_index);
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void drawLayerPadding();
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